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    <title>i.MX ProcessorsのトピックRe: i.MX7 Android Browser</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622087#M94322</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Our Android BSP for i.MX7 does not support OpenGL.&lt;BR /&gt;Sorry for the inconvenience.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Have a great day,&lt;BR /&gt;Victor&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 09 Mar 2017 05:43:31 GMT</pubDate>
    <dc:creator>b36401</dc:creator>
    <dc:date>2017-03-09T05:43:31Z</dc:date>
    <item>
      <title>i.MX7 Android Browser</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622086#M94321</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I am testing android on the i.mx7 sabresd platform. The built-in browser is not built when building for sabresd_7d-eng. I noticed that one of the patches excludes the browser because it relies on OpenGL, and the i.mx7d does not have OGL support (or a GPU). I have removed the check in packages/apps/Browser/Android.mk, and was able to include the browser in my build.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The browser unfortunately crashes with the error :&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;"chromium: [FATAL:gl_surface_android.cc(58)] Check failed: kGLImplementationNone != GetGLImplementation() (0 vs. 0)"&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Is there a way to include a OGL software renderer on android? I realize that without a GPU, this could be painfully slow performance wise.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Ryan&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 06 Mar 2017 21:57:16 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622086#M94321</guid>
      <dc:creator>ryanschaefer</dc:creator>
      <dc:date>2017-03-06T21:57:16Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX7 Android Browser</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622087#M94322</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Our Android BSP for i.MX7 does not support OpenGL.&lt;BR /&gt;Sorry for the inconvenience.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Have a great day,&lt;BR /&gt;Victor&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 09 Mar 2017 05:43:31 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622087#M94322</guid>
      <dc:creator>b36401</dc:creator>
      <dc:date>2017-03-09T05:43:31Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX7 Android Browser</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622088#M94323</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;After more research - Android includes a software rendering solution for OpenGL (PixelFlinger), but this only supports up to OpenGL 1.1 I believe. PixelFlinger may have been removed from newer releases - I'm still unsure about this. OpenGL 2.0 is required for many android packages. For example, the built-in browser (and chrome, who both use chromium webengine under the hood), or any app that tries to use WebViews currently crash.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 09 Mar 2017 17:56:00 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX7-Android-Browser/m-p/622088#M94323</guid>
      <dc:creator>ryanschaefer</dc:creator>
      <dc:date>2017-03-09T17:56:00Z</dc:date>
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