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    <title>topic H.264 over UDP in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/H-264-over-UDP/m-p/603047#M90777</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;This is a question to improve UDP streaming.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm using i.MX6 quad and using gstreamer to play H.264 video &amp;amp; audio stream of about 4Mbps.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When I use a saved mpeg2 TS file like "gplay-1.0 aaa.ts" the video plays fine.&lt;/P&gt;&lt;P&gt;When I use a streaming data on UDP at localhost like "gst-launch-1.0 udpsrc do-timestamp=false uri=udp://127.0.0.1:12345 caps=”video/mpegts” ! aiurdemux streaming-latency=400 name=d d. ! queue ! vpudec ! queue ! overlaysink sync=true d. ! queue ! beepdec ! pulsesink sync=true", the video shows a lot of noise.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I think it is caused by UDP streaming buffer.&amp;nbsp; (or somewhere in gst-launch-1.0 pipes)&lt;/P&gt;&lt;P&gt;Can you suggest any good setting to resolve the nose?&lt;/P&gt;&lt;P&gt;I saw some options like buffer-size, blocksize, but I don't know what would be the best value (maximum value) I can use on i.MX6 quad.&amp;nbsp; I'm using SABRE board.&amp;nbsp;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 17 Nov 2016 13:40:24 GMT</pubDate>
    <dc:creator>masa_yamamoto</dc:creator>
    <dc:date>2016-11-17T13:40:24Z</dc:date>
    <item>
      <title>H.264 over UDP</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/H-264-over-UDP/m-p/603047#M90777</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;This is a question to improve UDP streaming.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm using i.MX6 quad and using gstreamer to play H.264 video &amp;amp; audio stream of about 4Mbps.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When I use a saved mpeg2 TS file like "gplay-1.0 aaa.ts" the video plays fine.&lt;/P&gt;&lt;P&gt;When I use a streaming data on UDP at localhost like "gst-launch-1.0 udpsrc do-timestamp=false uri=udp://127.0.0.1:12345 caps=”video/mpegts” ! aiurdemux streaming-latency=400 name=d d. ! queue ! vpudec ! queue ! overlaysink sync=true d. ! queue ! beepdec ! pulsesink sync=true", the video shows a lot of noise.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I think it is caused by UDP streaming buffer.&amp;nbsp; (or somewhere in gst-launch-1.0 pipes)&lt;/P&gt;&lt;P&gt;Can you suggest any good setting to resolve the nose?&lt;/P&gt;&lt;P&gt;I saw some options like buffer-size, blocksize, but I don't know what would be the best value (maximum value) I can use on i.MX6 quad.&amp;nbsp; I'm using SABRE board.&amp;nbsp;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 17 Nov 2016 13:40:24 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/H-264-over-UDP/m-p/603047#M90777</guid>
      <dc:creator>masa_yamamoto</dc:creator>
      <dc:date>2016-11-17T13:40:24Z</dc:date>
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