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    <title>topic Re: using OpenVG based on GC355 on imx6 Dual in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/using-OpenVG-based-on-GC355-on-imx6-Dual/m-p/600820#M90288</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;You did not mention how are you taking those measurements however, there is a patch for graphics that includes a better performance for openvg according vgmark_gc355, &amp;nbsp;&lt;CODE&gt;Graphics update to 5.0.11.p8.4 same as released in 3.14.52-1.1.1 patch release and is included in&amp;nbsp;&lt;/CODE&gt;&amp;nbsp;&lt;CODE&gt;4.1.15-1.2.0 &amp;nbsp;meta-fsl-bsp-release bsp.&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;Please check if you are working with this version.&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;regards&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 11 Apr 2017 13:15:58 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2017-04-11T13:15:58Z</dc:date>
    <item>
      <title>using OpenVG based on GC355 on imx6 Dual</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/using-OpenVG-based-on-GC355-on-imx6-Dual/m-p/600819#M90287</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I am using Yocto BSP for imx6 Dual and I have an example which uses OpenVG for rendering and i like to use libOpenVG_355.so. Now, I see that it is taking more CPU load around 100%.&lt;/P&gt;&lt;P&gt;I have a doubt and ran Tiger example which also i see that it is taking 50% cpu.&lt;/P&gt;&lt;P&gt;Based on documentation, i see that i can link libOpenVG.2d.so to libOpenVG.so &amp;nbsp;for using GPU GC355.so in imx6Dual.&lt;/P&gt;&lt;P&gt;We are using version 5.0.11.&lt;/P&gt;&lt;P&gt;But if i use OpenGL using GC2000 it is taking less CPU.&lt;/P&gt;&lt;P&gt;Is it that on imx6 Dual we dont use complete HW capabilities of GC355 or is there something i am missing.......&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 11 Apr 2017 07:12:08 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/using-OpenVG-based-on-GC355-on-imx6-Dual/m-p/600819#M90287</guid>
      <dc:creator>satyanarayanamu</dc:creator>
      <dc:date>2017-04-11T07:12:08Z</dc:date>
    </item>
    <item>
      <title>Re: using OpenVG based on GC355 on imx6 Dual</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/using-OpenVG-based-on-GC355-on-imx6-Dual/m-p/600820#M90288</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;You did not mention how are you taking those measurements however, there is a patch for graphics that includes a better performance for openvg according vgmark_gc355, &amp;nbsp;&lt;CODE&gt;Graphics update to 5.0.11.p8.4 same as released in 3.14.52-1.1.1 patch release and is included in&amp;nbsp;&lt;/CODE&gt;&amp;nbsp;&lt;CODE&gt;4.1.15-1.2.0 &amp;nbsp;meta-fsl-bsp-release bsp.&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;Please check if you are working with this version.&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;regards&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;P&gt;&lt;CODE&gt;&lt;/CODE&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 11 Apr 2017 13:15:58 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/using-OpenVG-based-on-GC355-on-imx6-Dual/m-p/600820#M90288</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2017-04-11T13:15:58Z</dc:date>
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