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    <title>i.MX Processors中的主题 Re: Question, OpenGL/ES header files, i.MX6SX</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Question-OpenGL-ES-header-files-i-MX6SX/m-p/565582#M87241</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If you add the fsl-gpu-sdk and mesa-dri recipe in your yocto settings, all those headers should be in:&lt;/P&gt;&lt;P&gt;/usr/include/GLES2/&lt;/P&gt;&lt;P&gt;folder&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 04 Aug 2016 15:45:01 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2016-08-04T15:45:01Z</dc:date>
    <item>
      <title>Question, OpenGL/ES header files, i.MX6SX</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Question-OpenGL-ES-header-files-i-MX6SX/m-p/565581#M87240</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear team,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I would like to ask about compiling OpenGL software which can run on i.MX6SX.&lt;/P&gt;&lt;P&gt;My customer is trying to port their software which uses OpenGL ES functions into i.MX6SX platform.&lt;/P&gt;&lt;P&gt;In their source code, some OpenGL/ES related header files (like gl2.h, gl2platform.h and gl2ext.h) are included.&lt;/P&gt;&lt;P&gt;In the case of compiling the software in the development environment of i.MX6SX, they want to know where the header files are located.&lt;/P&gt;&lt;P&gt;Could you show me where the header files are located?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Miyamoto&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 03 Aug 2016 07:16:11 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Question-OpenGL-ES-header-files-i-MX6SX/m-p/565581#M87240</guid>
      <dc:creator>Aemj</dc:creator>
      <dc:date>2016-08-03T07:16:11Z</dc:date>
    </item>
    <item>
      <title>Re: Question, OpenGL/ES header files, i.MX6SX</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Question-OpenGL-ES-header-files-i-MX6SX/m-p/565582#M87241</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If you add the fsl-gpu-sdk and mesa-dri recipe in your yocto settings, all those headers should be in:&lt;/P&gt;&lt;P&gt;/usr/include/GLES2/&lt;/P&gt;&lt;P&gt;folder&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 04 Aug 2016 15:45:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Question-OpenGL-ES-header-files-i-MX6SX/m-p/565582#M87241</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2016-08-04T15:45:01Z</dc:date>
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