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    <title>i.MX ProcessorsのトピックRe: VPU/glTexDirectVIVMap YUV display issue</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510009#M83044</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Damien,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Unfortunately could not access to see the picture however, there was a re-implementation fixes on glTexDirectVIV, glTexDirectVIVMap and glTexDirectInvalidateVIV on GPU driver 5.0.11p7 that should works with the YUV format on eglvivsink. Please give it a try and let us know if the issue remains&lt;/P&gt;&lt;P&gt;hope this helps&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 12 Apr 2016 15:46:24 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2016-04-12T15:46:24Z</dc:date>
    <item>
      <title>VPU/glTexDirectVIVMap YUV display issue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510008#M83043</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We're facing an issue on Android with the VPU and glTexDirectVIVMap. Using GStreamer 1.0 (1.4.5) and gstreamer-imx plugin suite, we are receiveing a RTP stream, we're decoding it with imxvpudec plugin and we're displaying it with imxeglvivsink to the surface of an Android application.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Everything works fine, except when the received stream as a "weird" resolution (for instance 1264x711). In this case, the display looks like : &lt;A href="https://cloud.githubusercontent.com/assets/1169197/13978507/e9da146e-f0d1-11e5-8308-0a4dcf031a70.png" title="https://cloud.githubusercontent.com/assets/1169197/13978507/e9da146e-f0d1-11e5-8308-0a4dcf031a70.png"&gt;https://cloud.githubusercontent.com/assets/1169197/13978507/e9da146e-f0d1-11e5-8308-0a4dcf031a70.png&lt;/A&gt; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We also tested a patched version of glimasink (from GStreamer plugin bad) that uses the same glTexDirectVIVMap to avoid copies and we're facing the same issues. When the zero-copy patch is removed, everything works fine.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We tried to reproduce this on a Yocto linux platform, and we failed.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It seems there's an issue with the YUV picture emitted from the VPU or the way the gl stack reads it, is that a known issue ? Do you know how to fix this ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Configuration tried:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Hardware: Wandboard i.MX6 Quad&lt;/LI&gt;&lt;LI&gt;BSP: Android KK4.4.2 (kernel 3.0.35) and Android LLP 5.0 (kernel 3.10)&lt;/LI&gt;&lt;LI&gt;GStreamer 1.4.5 and 1.6.3&lt;/LI&gt;&lt;LI&gt;Gstreamer-imx imxeglvivsink plugin and glimagesink modified plugin&lt;/LI&gt;&lt;/UL&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 29 Mar 2016 07:25:09 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510008#M83043</guid>
      <dc:creator>damiendejean</dc:creator>
      <dc:date>2016-03-29T07:25:09Z</dc:date>
    </item>
    <item>
      <title>Re: VPU/glTexDirectVIVMap YUV display issue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510009#M83044</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Damien,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Unfortunately could not access to see the picture however, there was a re-implementation fixes on glTexDirectVIV, glTexDirectVIVMap and glTexDirectInvalidateVIV on GPU driver 5.0.11p7 that should works with the YUV format on eglvivsink. Please give it a try and let us know if the issue remains&lt;/P&gt;&lt;P&gt;hope this helps&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 12 Apr 2016 15:46:24 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510009#M83044</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2016-04-12T15:46:24Z</dc:date>
    </item>
    <item>
      <title>Re: VPU/glTexDirectVIVMap YUV display issue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510010#M83045</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Indeed the picture does not work as is, it works doing a right click -&amp;gt;open in new tab/window. We're working on running android 5.1.1 which has this version of the driver, so we'll try it as soon as we got something running. I'll keep you informed.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;DIV&gt; &lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 13 Apr 2016 09:51:43 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/VPU-glTexDirectVIVMap-YUV-display-issue/m-p/510010#M83045</guid>
      <dc:creator>damiendejean</dc:creator>
      <dc:date>2016-04-13T09:51:43Z</dc:date>
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