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    <title>topic Re: glTexDirectVIV return NULL texture pointer in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503891#M81706</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for your reply.&lt;/P&gt;&lt;P&gt;I am using &lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIV to get a texture pointer.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;It works fine with 3.10.17 Linux kernel version.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;After upgrade to 3.14.28 Linux kernel version, the &lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIV is not return the texture buffer pointer and it fill NULL.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;I tried with &lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIVMap function also. Both behaves same way.&amp;nbsp; &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Let me know is there any additional configuration need to be done for 3.14.28&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Note:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Galcore version 5.0.11.25762&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Selva&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 04 Mar 2016 05:48:50 GMT</pubDate>
    <dc:creator>selvakumarv</dc:creator>
    <dc:date>2016-03-04T05:48:50Z</dc:date>
    <item>
      <title>glTexDirectVIV return NULL texture pointer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503889#M81704</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am using Linux kernel version 3.14.28 and corresponding OpenGL libraries.&lt;/P&gt;&lt;P&gt;I am calling glTexDirectVIV to get GPU memory pointer. But it fill with NULL value.&lt;/P&gt;&lt;P&gt;Let me know how the GPU memory pointer mapped to OpenGL texture buffer.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Selva&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 03 Mar 2016 07:53:23 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503889#M81704</guid>
      <dc:creator>selvakumarv</dc:creator>
      <dc:date>2016-03-03T07:53:23Z</dc:date>
    </item>
    <item>
      <title>Re: glTexDirectVIV return NULL texture pointer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503890#M81705</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P style="margin-bottom: .0001pt;"&gt;&lt;SPAN style="font-size: 9.0pt; font-family: Consolas;"&gt;Hi &lt;SPAN style="color: #9aa9af; font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; font-size: 11.9994px; text-align: center;"&gt; &lt;/SPAN&gt;&lt;A _jive_internal="true" data-content-finding="Community" data-userid="240415" data-username="selvakumarv" href="https://community.nxp.com/people/selvakumarv" style="font-weight: 600; font-size: 11.9994px; font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #8ca9cd; text-align: center;"&gt;SELVAKUMAR&lt;/A&gt;​,&lt;/SPAN&gt;&lt;/P&gt;&lt;P style="margin-bottom: .0001pt;"&gt;&lt;/P&gt;&lt;P style="margin-bottom: .0001pt;"&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIVMap &lt;/SPAN&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;is similar to &lt;/SPAN&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIV&lt;/SPAN&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;. The only difference is that it has two inputs, “Logical” and&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;“Physical,” which support mapping a user space memory or a physical address into the texture surface&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P style="margin-bottom: .0001pt;"&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Output of &lt;/SPAN&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIV&lt;/SPAN&gt;&lt;SPAN style="font-size: 12.0pt;"&gt; , If the function succeeds, it returns a pointer, or, for some YUV formats, it returns a set of pointers that directly point to the texture. The pointer(s) will be returned in the user-allocated array pointed to by the&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Pixels parameter&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;You can find sample codes on the GPU SDK &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;&lt;A href="https://www.nxp.com/webapp/Download?colCode=IMX6_GPU_SDK&amp;amp;location=null&amp;amp;Parent_nodeId=1337723891654732089522&amp;amp;Parent_pageType=product&amp;amp;Parent_nodeId=1337723891654732089522&amp;amp;Parent_pageType=product&amp;amp;Parent_nodeId=1337723891654732089522&amp;amp;Parent_pageType=product"&gt;https://www.nxp.com/webapp/Download?colCode=IMX6_GPU_SDK&amp;amp;location=null&amp;amp;Parent_nodeId=1337723891654732089522&amp;amp;Parent_pageType=product&amp;amp;Parent_nodeId=1337723891654732089522&amp;amp;Parent_pageType=product&amp;amp;Parent_nodeId=1337723891654732089522&amp;amp;Parent_pageType=product&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;and &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;&lt;A href="http://imxcv.blogspot.de/2012/10/video-to-texture-streaming-part-3-imx6.html"&gt;http://imxcv.blogspot.de/2012/10/video-to-texture-streaming-part-3-imx6.html&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;More information, Please check your i.MX6 Graphics User guide document in your BSP documentation folder.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Regards&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 03 Mar 2016 16:34:32 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503890#M81705</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2016-03-03T16:34:32Z</dc:date>
    </item>
    <item>
      <title>Re: glTexDirectVIV return NULL texture pointer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503891#M81706</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for your reply.&lt;/P&gt;&lt;P&gt;I am using &lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIV to get a texture pointer.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;It works fine with 3.10.17 Linux kernel version.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;After upgrade to 3.14.28 Linux kernel version, the &lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIV is not return the texture buffer pointer and it fill NULL.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;I tried with &lt;SPAN style="font-size: 12.0pt;"&gt;glTexDirectVIVMap function also. Both behaves same way.&amp;nbsp; &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Let me know is there any additional configuration need to be done for 3.14.28&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12.0pt;"&gt;Note:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Galcore version 5.0.11.25762&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Selva&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 04 Mar 2016 05:48:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIV-return-NULL-texture-pointer/m-p/503891#M81706</guid>
      <dc:creator>selvakumarv</dc:creator>
      <dc:date>2016-03-04T05:48:50Z</dc:date>
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