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    <title>topic iMX53 GPU Tearing in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/iMX53-GPU-Tearing/m-p/460778#M72327</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;BR /&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We are using an iMX53 with OpenGL ES 2.0 and Framebuffer mode, not X11.&amp;nbsp; When rendering with animation the screen is tearing badly which looks like the display is not actually double buffered.&amp;nbsp; I am unable to find a setting or option to enable double buffering and was wondering if there is a specific setting required for double buffering or a configuration option of some sort?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Wed, 30 Mar 2016 18:13:19 GMT</pubDate>
    <dc:creator>BrianEdmond</dc:creator>
    <dc:date>2016-03-30T18:13:19Z</dc:date>
    <item>
      <title>iMX53 GPU Tearing</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/iMX53-GPU-Tearing/m-p/460778#M72327</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;BR /&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We are using an iMX53 with OpenGL ES 2.0 and Framebuffer mode, not X11.&amp;nbsp; When rendering with animation the screen is tearing badly which looks like the display is not actually double buffered.&amp;nbsp; I am unable to find a setting or option to enable double buffering and was wondering if there is a specific setting required for double buffering or a configuration option of some sort?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 30 Mar 2016 18:13:19 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/iMX53-GPU-Tearing/m-p/460778#M72327</guid>
      <dc:creator>BrianEdmond</dc:creator>
      <dc:date>2016-03-30T18:13:19Z</dc:date>
    </item>
    <item>
      <title>Re: iMX53 GPU Tearing</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/iMX53-GPU-Tearing/m-p/460779#M72328</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Brian&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am afraid double buffering is not implemented in BSP, one can add&lt;/P&gt;&lt;P&gt;such support using suggestions on&lt;/P&gt;&lt;P&gt;&lt;A _jive_internal="true" href="https://community.nxp.com/message/581458#comment-581458" title="https://community.freescale.com/message/581458#comment-581458"&gt;https://community.freescale.com/message/581458#comment-581458&lt;/A&gt; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;igor&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;P&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 31 Mar 2016 02:07:26 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/iMX53-GPU-Tearing/m-p/460779#M72328</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2016-03-31T02:07:26Z</dc:date>
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