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    <title>i.MX Processorsのトピックdisplay problem when export FB_MULTI_BUFFER=2</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/display-problem-when-export-FB-MULTI-BUFFER-2/m-p/418640#M63086</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;bsp:linux3.0.35 cpu:imx6q.&lt;/P&gt;&lt;P&gt;I need to use opengl and gles.To use multiple-buffer rendering, I set 'export FB_MULTI_BUFFER=2'. I download the gpu_sdk_v1.00.gz, and execute the example in the file. That comes the problem. I stop the test app using 'ctrl+c', and then exectue a app of clear screen. Sometime, the screen woule be clear successfully. Sometimes, it had no effect. By the way, the app of clear screen always success before I set 'export FB_MULTI_BUFFER=2'. How can I make my display app always effect on the screen when export FB_MULTI_BUFFER=2?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 11 May 2015 10:48:55 GMT</pubDate>
    <dc:creator>jiejia</dc:creator>
    <dc:date>2015-05-11T10:48:55Z</dc:date>
    <item>
      <title>display problem when export FB_MULTI_BUFFER=2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/display-problem-when-export-FB-MULTI-BUFFER-2/m-p/418640#M63086</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;bsp:linux3.0.35 cpu:imx6q.&lt;/P&gt;&lt;P&gt;I need to use opengl and gles.To use multiple-buffer rendering, I set 'export FB_MULTI_BUFFER=2'. I download the gpu_sdk_v1.00.gz, and execute the example in the file. That comes the problem. I stop the test app using 'ctrl+c', and then exectue a app of clear screen. Sometime, the screen woule be clear successfully. Sometimes, it had no effect. By the way, the app of clear screen always success before I set 'export FB_MULTI_BUFFER=2'. How can I make my display app always effect on the screen when export FB_MULTI_BUFFER=2?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 11 May 2015 10:48:55 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/display-problem-when-export-FB-MULTI-BUFFER-2/m-p/418640#M63086</guid>
      <dc:creator>jiejia</dc:creator>
      <dc:date>2015-05-11T10:48:55Z</dc:date>
    </item>
    <item>
      <title>Re: display problem when export FB_MULTI_BUFFER=2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/display-problem-when-export-FB-MULTI-BUFFER-2/m-p/418641#M63087</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi jie,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;To specify the display device, use the environment variable FB_FRAMEBUFFER_n, where n = any positive&lt;/P&gt;&lt;P&gt;integer. Example usage syntax:&lt;/P&gt;&lt;P&gt;export FB_FRAMEBUFFER_0=/dev/fb0&lt;/P&gt;&lt;P&gt;export FB_FRAMEBUFFER_1=/dev/fb1&lt;/P&gt;&lt;P&gt;export FB_FRAMEBUFFER_2=/dev/fb2&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;To open a specific framebuffer device, set environment variables to their proper values (e.g., set&lt;/P&gt;&lt;P&gt;FB_FRAMEBUFFER_0 = /dev/fb0). If there are no environment variables set, the driver will try to use the&lt;/P&gt;&lt;P&gt;default fb devices (fb0 for index 0, fb1 for index 1, fb2 for index 2).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Hope this helps&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 19 May 2015 16:25:49 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/display-problem-when-export-FB-MULTI-BUFFER-2/m-p/418641#M63087</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2015-05-19T16:25:49Z</dc:date>
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