<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: framebuffer in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/framebuffer/m-p/413603#M61961</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&amp;nbsp; Hi Qiang Wang,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The screen resolution should be set in your EGL code. If you like to get two outpout fb with the same context, you have to use multiple-buffer rendering, set the environment variable FB_MULTI_BUFFER to an unsigned integer value, which indicates the number of buffers required. Recommended values: 2 or 3 The FB_MULTI_BUFFER variable can be set to any positive integer value. &lt;/P&gt;&lt;P&gt;If set to 1, the multiple buffer function is not enabled. &lt;/P&gt;&lt;P&gt;If set to 2 or 3, the driver will run as users expect.&lt;/P&gt;&lt;P&gt;If set to a value more than 3, the driver will use 3 as the buffer count.&lt;/P&gt;&lt;P&gt;To create a window with its size different from the display size, use the environment variable FB_IGNORE_DISPLAY_SIZE. Example usage syntax: export FB_IGNORE_DISPLAY_SIZE=1 To let the driver use multiple buffers to do swap work, use the environment variable FB_MULTI_BUFFER. Example usage syntax: export FB_MULTI_BUFFER=2&lt;/P&gt;&lt;P&gt;To specify the display device, use the environment variable FB_FRAMEBUFFER_n, where n = any positive integer. Example usage syntax: export FB_FRAMEBUFFER_0=/dev/fb0 export FB_FRAMEBUFFER_1=/dev/fb1 export FB_FRAMEBUFFER_2=/dev/fb2 export FB_FRAMEBUFFER_3=/dev/fb3&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Hope this helps&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 17 Jul 2015 13:28:40 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2015-07-17T13:28:40Z</dc:date>
    <item>
      <title>framebuffer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/framebuffer/m-p/413602#M61960</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;现在对fb这块还是不熟悉，问几个问题&lt;/P&gt;&lt;P&gt;1：一块屏幕对应几个fb是由屏幕决定的还是由驱动决定的？&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;2：假如是驱动决定，目前freescale的是2个fb，可不可以初始化一个屏幕为3个fb&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 15 Jul 2015 09:59:18 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/framebuffer/m-p/413602#M61960</guid>
      <dc:creator>强王</dc:creator>
      <dc:date>2015-07-15T09:59:18Z</dc:date>
    </item>
    <item>
      <title>Re: framebuffer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/framebuffer/m-p/413603#M61961</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&amp;nbsp; Hi Qiang Wang,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The screen resolution should be set in your EGL code. If you like to get two outpout fb with the same context, you have to use multiple-buffer rendering, set the environment variable FB_MULTI_BUFFER to an unsigned integer value, which indicates the number of buffers required. Recommended values: 2 or 3 The FB_MULTI_BUFFER variable can be set to any positive integer value. &lt;/P&gt;&lt;P&gt;If set to 1, the multiple buffer function is not enabled. &lt;/P&gt;&lt;P&gt;If set to 2 or 3, the driver will run as users expect.&lt;/P&gt;&lt;P&gt;If set to a value more than 3, the driver will use 3 as the buffer count.&lt;/P&gt;&lt;P&gt;To create a window with its size different from the display size, use the environment variable FB_IGNORE_DISPLAY_SIZE. Example usage syntax: export FB_IGNORE_DISPLAY_SIZE=1 To let the driver use multiple buffers to do swap work, use the environment variable FB_MULTI_BUFFER. Example usage syntax: export FB_MULTI_BUFFER=2&lt;/P&gt;&lt;P&gt;To specify the display device, use the environment variable FB_FRAMEBUFFER_n, where n = any positive integer. Example usage syntax: export FB_FRAMEBUFFER_0=/dev/fb0 export FB_FRAMEBUFFER_1=/dev/fb1 export FB_FRAMEBUFFER_2=/dev/fb2 export FB_FRAMEBUFFER_3=/dev/fb3&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Hope this helps&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 17 Jul 2015 13:28:40 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/framebuffer/m-p/413603#M61961</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2015-07-17T13:28:40Z</dc:date>
    </item>
  </channel>
</rss>

