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    <title>topic Re: glTexDirectVIVMap and YUV420p in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIVMap-and-YUV420p/m-p/366949#M52176</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Erik&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;colospace conversion can be done by both IPU and GPU,&lt;/P&gt;&lt;P&gt;examples can be found below&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A class="jive-link-wiki-small" data-containerid="2004" data-containertype="14" data-objectid="94961" data-objecttype="102" href="https://community.freescale.com/docs/DOC-94961"&gt;https://community.freescale.com/docs/DOC-94961&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://github.com/Freescale/gstreamer-imx" title="https://github.com/Freescale/gstreamer-imx"&gt;Freescale/gstreamer-imx · GitHub&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://cache.freescale.com/files/32bit/doc/app_note/AN4629.pdf?fasp=1&amp;amp;WT_TYPE=Application%20Notes&amp;amp;WT_VENDOR=FREESCALE&amp;amp;WT_FILE_FORMAT=pdf&amp;amp;WT_ASSET=Documentation&amp;amp;fileExt=.pdf"&gt;AN4629&lt;/A&gt; Fast Image Processing with i.MX 6 Series&lt;/P&gt;&lt;P&gt;&lt;A href="http://stackoverflow.com/questions/21747600/texture-for-yuv420-to-rgb-conversion-in-opengl-es" title="http://stackoverflow.com/questions/21747600/texture-for-yuv420-to-rgb-conversion-in-opengl-es"&gt;gpu - texture for YUV420 to RGB conversion in OpenGL ES - Stack Overflow&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;igor&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;P&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 25 Dec 2014 00:28:32 GMT</pubDate>
    <dc:creator>igorpadykov</dc:creator>
    <dc:date>2014-12-25T00:28:32Z</dc:date>
    <item>
      <title>glTexDirectVIVMap and YUV420p</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIVMap-and-YUV420p/m-p/366948#M52175</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi!&lt;BR /&gt;I'm using the VPU to decode HD movie and trying to display the movie by using &lt;A _jive_internal="true" class="j-search-result-value" href="https://community.nxp.com/message/343345#343345" style="margin: 0 0 3px; font-weight: bold; font-size: 15px; font-family: 'Helvetica Neue', Helvetica, Arial, 'Lucida Grande', sans-serif; color: #6a737b;"&gt;&lt;SPAN class="j-search-result-title" style="font-weight: inherit; font-style: inherit; font-family: inherit;"&gt;&lt;EM class="jive-hilite" style="font-family: inherit; background-color: #ffffcd;"&gt;glTexDirectVIVMap&lt;/EM&gt;&lt;/SPAN&gt;&lt;/A&gt;. I have a simple question, and it may have a really simple answer due to my little knowledge about video encoding. But all the sample HD movies I found uses YUV420P colospace and that is not a format that is supportet by &lt;SPAN class="j-search-result-title" style="font-weight: inherit; font-style: inherit; font-family: inherit;"&gt;&lt;EM class="jive-hilite" style="font-family: inherit; background-color: #ffffcd;"&gt;&lt;A _jive_internal="true" class="j-search-result-value" href="https://community.nxp.com/message/343345#343345" style="margin: 0 0 3px; font-weight: bold; font-size: 15px; font-family: 'Helvetica Neue', Helvetica, Arial, 'Lucida Grande', sans-serif; color: #6a737b;"&gt;glTexDirectVIVMap&lt;/A&gt;.&lt;/EM&gt;&lt;/SPAN&gt; How can I solve this? Is it possible to do somethin in the IPU before and make the color space conversion there, or is it possible to write a fragment shader that makes the color conversion.&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt; line-height: 1.5em;"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt; line-height: 1.5em;"&gt;The result I end up with is a really smooth playing movie but with wrong colors.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt; line-height: 1.5em;"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt; line-height: 1.5em;"&gt;Thanks!&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt; line-height: 1.5em;"&gt;Erik &lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 19 Dec 2014 21:47:39 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIVMap-and-YUV420p/m-p/366948#M52175</guid>
      <dc:creator>ortogonal</dc:creator>
      <dc:date>2014-12-19T21:47:39Z</dc:date>
    </item>
    <item>
      <title>Re: glTexDirectVIVMap and YUV420p</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIVMap-and-YUV420p/m-p/366949#M52176</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Erik&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;colospace conversion can be done by both IPU and GPU,&lt;/P&gt;&lt;P&gt;examples can be found below&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A class="jive-link-wiki-small" data-containerid="2004" data-containertype="14" data-objectid="94961" data-objecttype="102" href="https://community.freescale.com/docs/DOC-94961"&gt;https://community.freescale.com/docs/DOC-94961&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://github.com/Freescale/gstreamer-imx" title="https://github.com/Freescale/gstreamer-imx"&gt;Freescale/gstreamer-imx · GitHub&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://cache.freescale.com/files/32bit/doc/app_note/AN4629.pdf?fasp=1&amp;amp;WT_TYPE=Application%20Notes&amp;amp;WT_VENDOR=FREESCALE&amp;amp;WT_FILE_FORMAT=pdf&amp;amp;WT_ASSET=Documentation&amp;amp;fileExt=.pdf"&gt;AN4629&lt;/A&gt; Fast Image Processing with i.MX 6 Series&lt;/P&gt;&lt;P&gt;&lt;A href="http://stackoverflow.com/questions/21747600/texture-for-yuv420-to-rgb-conversion-in-opengl-es" title="http://stackoverflow.com/questions/21747600/texture-for-yuv420-to-rgb-conversion-in-opengl-es"&gt;gpu - texture for YUV420 to RGB conversion in OpenGL ES - Stack Overflow&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;igor&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;P&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 25 Dec 2014 00:28:32 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/glTexDirectVIVMap-and-YUV420p/m-p/366949#M52176</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2014-12-25T00:28:32Z</dc:date>
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