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    <title>i.MX ProcessorsのトピックCrash of android on imx6 board when playing with GUI.</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360795#M50750</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Whenever I play with android GUI, no video, just navigate through settings, the android crash/hang after few seconds.&lt;/P&gt;&lt;P&gt;I'm using android kitkat&amp;nbsp; with kernel based on the fsl kernel 3.10.17 with custom board similar to the sabresd one.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Here's some info/error from logcat about SurfaceFlinger:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): renderer&amp;nbsp; : Vivante GC2000&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): version&amp;nbsp;&amp;nbsp; : OpenGL ES 2.0&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): extensions: GL_EXT_debug_marker GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_EGL_image GL_OES_depth24 GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_rgb8_rgba8 GL_OES_stencil1 GL_OES_stencil4 GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_depth_texture GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_get_program_binary GL_EXT_texture_format_BGRA8888 GL_IMG_read_format GL_EXT_blend_minmax GL_EXT_read_format_bgra GL_EXT_multi_draw_arrays GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_ARM_rgba8 GL_EXT_frag_depth GL_VIV_shader_binary GL_VIV_direct_texture GL_OES_mapbuffer GL_OES_EGL_image_external GL_EXT_discard_framebuffer GL_EXT_multisampled_render_to_texture GL_VIV_clamp_to_border GL_OES_vertex_type_10_10_10_2 GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): GL_MAX_TEXTURE_SIZE = 8192&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): GL_MAX_VIEWPORT_DIMS = 8192&lt;/P&gt;&lt;P&gt;E/cutils-trace(&amp;nbsp; 144): Error opening trace file: Permission denied (13)&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;I/iptables(&amp;nbsp; 142): iptables terminated by exit(3)&lt;/P&gt;&lt;P&gt;E/Netd&amp;nbsp;&amp;nbsp;&amp;nbsp; (&amp;nbsp; 142): exec() res=0, status=768 for /system/bin/iptables -t filter -A INPUT -j fw_INPUT&lt;/P&gt;&lt;P&gt;D/SurfaceFlinger(&amp;nbsp; 144): Screen acquired, type=0 flinger=0x78318450&lt;/P&gt;&lt;P&gt;I/ip6tables(&amp;nbsp; 142): ip6tables terminated by exit(3)&lt;/P&gt;&lt;P&gt;E/Netd&amp;nbsp;&amp;nbsp;&amp;nbsp; (&amp;nbsp; 142): exec() res=0, status=768 for /system/bin/ip6tables -t filter -A INPUT -j fw_INPUT&lt;/P&gt;&lt;P&gt;W/SurfaceFlinger(&amp;nbsp; 144): Ignoring duplicate VSYNC event from HWC (t=0)&lt;/P&gt;&lt;P&gt;W/SurfaceFlinger(&amp;nbsp; 144): Ignoring duplicate VSYNC event from HWC (t=0)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;And there is more than 14000 occurance of the last message!&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;What's is the cause of those 14000 message of "Ignoring duplicate VSYNC event from HWC (t=0)"?&lt;/P&gt;&lt;P&gt;Is there some way to check if the android graphic stack can function properly?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sometimes there some messages like this&lt;/P&gt;&lt;P&gt; [&amp;nbsp; 325.901798] binder: 143:805 transaction failed 29189, size 164-&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 20 Jan 2015 18:51:23 GMT</pubDate>
    <dc:creator>oussama</dc:creator>
    <dc:date>2015-01-20T18:51:23Z</dc:date>
    <item>
      <title>Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360795#M50750</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Whenever I play with android GUI, no video, just navigate through settings, the android crash/hang after few seconds.&lt;/P&gt;&lt;P&gt;I'm using android kitkat&amp;nbsp; with kernel based on the fsl kernel 3.10.17 with custom board similar to the sabresd one.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Here's some info/error from logcat about SurfaceFlinger:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): renderer&amp;nbsp; : Vivante GC2000&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): version&amp;nbsp;&amp;nbsp; : OpenGL ES 2.0&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): extensions: GL_EXT_debug_marker GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_EGL_image GL_OES_depth24 GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_rgb8_rgba8 GL_OES_stencil1 GL_OES_stencil4 GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_depth_texture GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_get_program_binary GL_EXT_texture_format_BGRA8888 GL_IMG_read_format GL_EXT_blend_minmax GL_EXT_read_format_bgra GL_EXT_multi_draw_arrays GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_ARM_rgba8 GL_EXT_frag_depth GL_VIV_shader_binary GL_VIV_direct_texture GL_OES_mapbuffer GL_OES_EGL_image_external GL_EXT_discard_framebuffer GL_EXT_multisampled_render_to_texture GL_VIV_clamp_to_border GL_OES_vertex_type_10_10_10_2 GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): GL_MAX_TEXTURE_SIZE = 8192&lt;/P&gt;&lt;P&gt;I/SurfaceFlinger(&amp;nbsp; 144): GL_MAX_VIEWPORT_DIMS = 8192&lt;/P&gt;&lt;P&gt;E/cutils-trace(&amp;nbsp; 144): Error opening trace file: Permission denied (13)&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;E/SurfaceFlinger(&amp;nbsp; 144): HWComposer: framebufferTarget is null&lt;/P&gt;&lt;P&gt;I/iptables(&amp;nbsp; 142): iptables terminated by exit(3)&lt;/P&gt;&lt;P&gt;E/Netd&amp;nbsp;&amp;nbsp;&amp;nbsp; (&amp;nbsp; 142): exec() res=0, status=768 for /system/bin/iptables -t filter -A INPUT -j fw_INPUT&lt;/P&gt;&lt;P&gt;D/SurfaceFlinger(&amp;nbsp; 144): Screen acquired, type=0 flinger=0x78318450&lt;/P&gt;&lt;P&gt;I/ip6tables(&amp;nbsp; 142): ip6tables terminated by exit(3)&lt;/P&gt;&lt;P&gt;E/Netd&amp;nbsp;&amp;nbsp;&amp;nbsp; (&amp;nbsp; 142): exec() res=0, status=768 for /system/bin/ip6tables -t filter -A INPUT -j fw_INPUT&lt;/P&gt;&lt;P&gt;W/SurfaceFlinger(&amp;nbsp; 144): Ignoring duplicate VSYNC event from HWC (t=0)&lt;/P&gt;&lt;P&gt;W/SurfaceFlinger(&amp;nbsp; 144): Ignoring duplicate VSYNC event from HWC (t=0)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;And there is more than 14000 occurance of the last message!&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;What's is the cause of those 14000 message of "Ignoring duplicate VSYNC event from HWC (t=0)"?&lt;/P&gt;&lt;P&gt;Is there some way to check if the android graphic stack can function properly?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sometimes there some messages like this&lt;/P&gt;&lt;P&gt; [&amp;nbsp; 325.901798] binder: 143:805 transaction failed 29189, size 164-&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 20 Jan 2015 18:51:23 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360795#M50750</guid>
      <dc:creator>oussama</dc:creator>
      <dc:date>2015-01-20T18:51:23Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360796#M50751</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi oussama&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;had you customized board Device Configuration Data (DCD) &lt;/P&gt;&lt;P&gt;(mx6q.cfg) with new DDR settings running DDR test ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://community.nxp.com/docs/DOC-96412"&gt;i.MX6 DDR Stress Test Tool V1.0.3&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;igor&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 21 Jan 2015 06:55:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360796#M50751</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2015-01-21T06:55:01Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360797#M50752</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Igor&lt;/P&gt;&lt;P&gt;Yes, It's already done.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Oussama&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 21 Jan 2015 21:52:29 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360797#M50752</guid>
      <dc:creator>oussama</dc:creator>
      <dc:date>2015-01-21T21:52:29Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360798#M50753</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi oussama&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;as far as I know kk4.4.3 (kernel 3.10.17) is not released yet and it is beta,&lt;/P&gt;&lt;P&gt;what is about &lt;A href="http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=i.MX6Q&amp;amp;nodeId=018rH3ZrDRB24A&amp;amp;fpsp=1&amp;amp;tab=Design_Tools_Tab"&gt;IMX6_KK442_100_ANDROID_SOURCE_BSP&lt;/A&gt;&lt;/P&gt;&lt;P&gt;or just linux - is it also crashing ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;igor&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 22 Jan 2015 01:21:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360798#M50753</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2015-01-22T01:21:01Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360799#M50754</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Igor,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Linux itself does not crash. only android.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Oussama&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 22 Jan 2015 11:38:55 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360799#M50754</guid>
      <dc:creator>oussama</dc:creator>
      <dc:date>2015-01-22T11:38:55Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360800#M50755</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi oussama&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;suggest to use &lt;A class="jive-link-external-small" href="http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=i.MX6Q&amp;amp;nodeId=018rH3ZrDRB24A&amp;amp;fpsp=1&amp;amp;tab=Design_Tools_Tab" target="_blank"&gt;IMX6_KK442_100_ANDROID_SOURCE_BSP&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;soon kk4.4.3 will be released so one can try it later.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;igor&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 22 Jan 2015 12:22:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360800#M50755</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2015-01-22T12:22:50Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360801#M50756</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Igor,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for the info. I'm already on &lt;SPAN style="color: #3d3d3d; font-family: 'Helvetica Neue', Helvetica, Arial, 'Lucida Grande', sans-serif;"&gt; &lt;/SPAN&gt;&lt;A class="jive-link-external-small" data-content-finding="Community" href="http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=i.MX6Q&amp;amp;nodeId=018rH3ZrDRB24A&amp;amp;fpsp=1&amp;amp;tab=Design_Tools_Tab" style="font-family: 'Helvetica Neue', Helvetica, Arial, 'Lucida Grande', sans-serif; color: #6a737b; text-decoration: underline;" target="_blank"&gt;IMX6_KK442_100_ANDROID_SOURCE_BSP&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Oussama&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 22 Jan 2015 12:38:31 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360801#M50756</guid>
      <dc:creator>oussama</dc:creator>
      <dc:date>2015-01-22T12:38:31Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360802#M50757</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Igor,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The GUI is not smooth. for example when I move the mouse cursor, the refresh is sometime delayed although the cpu load is very low.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Oussama&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 22 Jan 2015 12:56:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360802#M50757</guid>
      <dc:creator>oussama</dc:creator>
      <dc:date>2015-01-22T12:56:01Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360803#M50758</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi oussama&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;kk4.4.3 is beta so you can have issues.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;~igor&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 22 Jan 2015 13:26:59 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360803#M50758</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2015-01-22T13:26:59Z</dc:date>
    </item>
    <item>
      <title>Re: Crash of android on imx6 board when playing with GUI.</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360804#M50759</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;It was hardware issue&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 04 Mar 2015 14:22:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Crash-of-android-on-imx6-board-when-playing-with-GUI/m-p/360804#M50759</guid>
      <dc:creator>oussama</dc:creator>
      <dc:date>2015-03-04T14:22:50Z</dc:date>
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