<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic EGL application issue on i.mx6 based Analog display in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/EGL-application-issue-on-i-mx6-based-Analog-display/m-p/334696#M45429</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;In our current project we are using both analog and dvi display. Initially we done the developments based on dvi display.&lt;/P&gt;&lt;P&gt;We then apply the patches &lt;A _jive_internal="true" href="https://community.nxp.com/docs/DOC-94019/version/2" title="https://community.freescale.com/docs/DOC-94019/version/2"&gt;https://community.freescale.com/docs/DOC-94019/version/2&lt;/A&gt; to enable the analog display on imx6,&lt;/P&gt;&lt;P&gt;after applying the patches, analog display is getting.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;But the problem is that the EGL application is not show clearly, the same application working perfectly on the dvi display. &lt;/P&gt;&lt;P&gt;Our GUI consists of simple circles some thing similar to RADAR display .&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/P&gt;&lt;P&gt;if we run the demo application based on egl we saw the edjes are not sharp and some minor colour difference which is not occurs in a dvi display.&lt;/P&gt;&lt;P&gt;The board and Application details given below:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BSP: Freescale BSP 3.0.35 (LTIB), imx6 sabresd based custom board&lt;/P&gt;&lt;P&gt;Application : based on open gl es 2&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Could somebody please help us?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Shabeer&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 20 Oct 2014 05:09:02 GMT</pubDate>
    <dc:creator>shabeerbadarudh</dc:creator>
    <dc:date>2014-10-20T05:09:02Z</dc:date>
    <item>
      <title>EGL application issue on i.mx6 based Analog display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-application-issue-on-i-mx6-based-Analog-display/m-p/334696#M45429</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;In our current project we are using both analog and dvi display. Initially we done the developments based on dvi display.&lt;/P&gt;&lt;P&gt;We then apply the patches &lt;A _jive_internal="true" href="https://community.nxp.com/docs/DOC-94019/version/2" title="https://community.freescale.com/docs/DOC-94019/version/2"&gt;https://community.freescale.com/docs/DOC-94019/version/2&lt;/A&gt; to enable the analog display on imx6,&lt;/P&gt;&lt;P&gt;after applying the patches, analog display is getting.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;But the problem is that the EGL application is not show clearly, the same application working perfectly on the dvi display. &lt;/P&gt;&lt;P&gt;Our GUI consists of simple circles some thing similar to RADAR display .&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/P&gt;&lt;P&gt;if we run the demo application based on egl we saw the edjes are not sharp and some minor colour difference which is not occurs in a dvi display.&lt;/P&gt;&lt;P&gt;The board and Application details given below:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BSP: Freescale BSP 3.0.35 (LTIB), imx6 sabresd based custom board&lt;/P&gt;&lt;P&gt;Application : based on open gl es 2&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Could somebody please help us?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Shabeer&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 20 Oct 2014 05:09:02 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-application-issue-on-i-mx6-based-Analog-display/m-p/334696#M45429</guid>
      <dc:creator>shabeerbadarudh</dc:creator>
      <dc:date>2014-10-20T05:09:02Z</dc:date>
    </item>
    <item>
      <title>Re: EGL application issue on i.mx6 based Analog display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-application-issue-on-i-mx6-based-Analog-display/m-p/334697#M45430</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Shabeer,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;There were some issues related to display quality and analog clock in 3.0.35 but I can not be sure that this is your case, because the patch should fix those situation.&lt;/P&gt;&lt;P&gt;I tested on my side with latest 3.10 yocto based BSP and EGL runs well on analog diplay. I just can suggest you to try test the latest bsp. and if the issue persist share with us all the reproducible steps to do it on our side.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Have a great day,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 28 Oct 2014 16:26:17 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-application-issue-on-i-mx6-based-Analog-display/m-p/334697#M45430</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2014-10-28T16:26:17Z</dc:date>
    </item>
  </channel>
</rss>

