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    <title>topic Multiple windows in Qt5 Embedded+OpenGL for i.MX6x (framebuffer only). is it possible? in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Multiple-windows-in-Qt5-Embedded-OpenGL-for-i-MX6x-framebuffer/m-p/268987#M28565</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Is it possible to use multiple windows using only framebuffer? I recently learned that on Qt4.8 + OpenGL ES with no X11 and no Wayland support you can only have one Full screen OpenGL window. And thus you have to do everything using OpenGL (buttons and so on)&lt;/P&gt;&lt;P&gt;&lt;A href="https://blog.qt.digia.com/blog/2010/08/05/hitching-qtembedded-to-a-framebuffer-opengl-es-2-abstraction/" title="https://blog.qt.digia.com/blog/2010/08/05/hitching-qtembedded-to-a-framebuffer-opengl-es-2-abstraction/"&gt;https://blog.qt.digia.com/blog/2010/08/05/hitching-qtembedded-to-a-framebuffer-opengl-es-2-abstraction/&lt;/A&gt;&lt;/P&gt;&lt;P&gt;I really want to avoid X11 to reduce the boot time. Has this changed with QT5? I am using the imx6 sabre lite board from boundary devices. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Mario&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 28 Feb 2014 18:47:40 GMT</pubDate>
    <dc:creator>mariorodriguez</dc:creator>
    <dc:date>2014-02-28T18:47:40Z</dc:date>
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      <title>Multiple windows in Qt5 Embedded+OpenGL for i.MX6x (framebuffer only). is it possible?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Multiple-windows-in-Qt5-Embedded-OpenGL-for-i-MX6x-framebuffer/m-p/268987#M28565</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Is it possible to use multiple windows using only framebuffer? I recently learned that on Qt4.8 + OpenGL ES with no X11 and no Wayland support you can only have one Full screen OpenGL window. And thus you have to do everything using OpenGL (buttons and so on)&lt;/P&gt;&lt;P&gt;&lt;A href="https://blog.qt.digia.com/blog/2010/08/05/hitching-qtembedded-to-a-framebuffer-opengl-es-2-abstraction/" title="https://blog.qt.digia.com/blog/2010/08/05/hitching-qtembedded-to-a-framebuffer-opengl-es-2-abstraction/"&gt;https://blog.qt.digia.com/blog/2010/08/05/hitching-qtembedded-to-a-framebuffer-opengl-es-2-abstraction/&lt;/A&gt;&lt;/P&gt;&lt;P&gt;I really want to avoid X11 to reduce the boot time. Has this changed with QT5? I am using the imx6 sabre lite board from boundary devices. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Mario&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 28 Feb 2014 18:47:40 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Multiple-windows-in-Qt5-Embedded-OpenGL-for-i-MX6x-framebuffer/m-p/268987#M28565</guid>
      <dc:creator>mariorodriguez</dc:creator>
      <dc:date>2014-02-28T18:47:40Z</dc:date>
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