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    <title>topic Re: i.MX6 rotate display in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263162#M26861</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Marlon,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It seems rotation in supported in Xorg since 3.10.17:&lt;/P&gt;&lt;P&gt;&lt;A href="https://lists.yoctoproject.org/pipermail/meta-freescale/2014-January/006736.html" title="https://lists.yoctoproject.org/pipermail/meta-freescale/2014-January/006736.html"&gt;https://lists.yoctoproject.org/pipermail/meta-freescale/2014-January/006736.html&lt;/A&gt; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Else, I wrote a patch to rotate framebuffer using imx6 hardware acceleration. You still should use fbdev with Xorg, but at least screen rotation won't consume CPU anymore.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My code is available here:&lt;/P&gt;&lt;P&gt;&lt;A href="https://github.com/jerome-pouiller/mxc-video-rotate" title="https://github.com/jerome-pouiller/mxc-video-rotate"&gt;jerome-pouiller/mxc-video-rotate · GitHub&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR,&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 23 Jul 2015 16:03:56 GMT</pubDate>
    <dc:creator>jérômepouiller</dc:creator>
    <dc:date>2015-07-23T16:03:56Z</dc:date>
    <item>
      <title>i.MX6 rotate display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263159#M26858</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'm developing a Qt application for an i.MX6 platform that runs under XWindows.&amp;nbsp; I'm using Ubuntu 12.04, but I've disabled lightdm and I'm starting the application with startx.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The application plays video with GStreamer and displays images on the screen at the same time.&amp;nbsp; I need a way to rotate the entire display so that it works in portrait mode as well as landscape mode.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Normally, I would do this using xrandr, but it looks like the vivante driver does not support that functionality.&amp;nbsp; I can't use the Qt framebuffer driver, because I need XWindows to have GStreamer place my videos properly.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Can you help me find a way to rotate the entire display by 90 degrees?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Marlon&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 15 Dec 2013 22:49:41 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263159#M26858</guid>
      <dc:creator>marlonsmith</dc:creator>
      <dc:date>2013-12-15T22:49:41Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX6 rotate display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263160#M26859</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;you can use&amp;nbsp; mfw_v4lsink to rotate 90 degree.&lt;/P&gt;&lt;P&gt;For your reference.&lt;/P&gt;&lt;P&gt;&lt;A _jive_internal="true" href="https://community.nxp.com/message/341311#341311"&gt;https://community.freescale.com/message/341311#341311&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 20 Dec 2013 06:28:42 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263160#M26859</guid>
      <dc:creator>jimmychan</dc:creator>
      <dc:date>2013-12-20T06:28:42Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX6 rotate display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263161#M26860</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thanks Jimmy, but I need to rotate the whole display, including the graphics being displayed by Qt.&amp;nbsp; For now, I'm using fbdev with Xorg instead of Vivante.&amp;nbsp; There's a large performance hit, but I think it's my only option.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 14 Feb 2014 21:03:13 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263161#M26860</guid>
      <dc:creator>marlonsmith</dc:creator>
      <dc:date>2014-02-14T21:03:13Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX6 rotate display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263162#M26861</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Marlon,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It seems rotation in supported in Xorg since 3.10.17:&lt;/P&gt;&lt;P&gt;&lt;A href="https://lists.yoctoproject.org/pipermail/meta-freescale/2014-January/006736.html" title="https://lists.yoctoproject.org/pipermail/meta-freescale/2014-January/006736.html"&gt;https://lists.yoctoproject.org/pipermail/meta-freescale/2014-January/006736.html&lt;/A&gt; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Else, I wrote a patch to rotate framebuffer using imx6 hardware acceleration. You still should use fbdev with Xorg, but at least screen rotation won't consume CPU anymore.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My code is available here:&lt;/P&gt;&lt;P&gt;&lt;A href="https://github.com/jerome-pouiller/mxc-video-rotate" title="https://github.com/jerome-pouiller/mxc-video-rotate"&gt;jerome-pouiller/mxc-video-rotate · GitHub&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR,&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Jul 2015 16:03:56 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX6-rotate-display/m-p/263162#M26861</guid>
      <dc:creator>jérômepouiller</dc:creator>
      <dc:date>2015-07-23T16:03:56Z</dc:date>
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