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    <title>topic Using the GC320 to adjust brightness, contrast, and hue in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252421#M23381</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello All,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'm trying to find a way to adjust the brightness, contrast, and hue of a texture using the GC320 graphic processor on the i.MX6.&amp;nbsp;&amp;nbsp; Does anyone know if this is possible?&amp;nbsp; If it is possible could you explain how or give a little example?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I've been reading through the "i.MX 6 2D API" but haven't come upon a solution.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Also, could someone point me at some example code for the 2D GPU API?&amp;nbsp; I've looked in both LTIB and the Freescale documentation but haven't found anything.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thank you,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sheldon&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 04 Jul 2013 00:03:56 GMT</pubDate>
    <dc:creator>sheldonrucker</dc:creator>
    <dc:date>2013-07-04T00:03:56Z</dc:date>
    <item>
      <title>Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252421#M23381</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello All,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'm trying to find a way to adjust the brightness, contrast, and hue of a texture using the GC320 graphic processor on the i.MX6.&amp;nbsp;&amp;nbsp; Does anyone know if this is possible?&amp;nbsp; If it is possible could you explain how or give a little example?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I've been reading through the "i.MX 6 2D API" but haven't come upon a solution.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Also, could someone point me at some example code for the 2D GPU API?&amp;nbsp; I've looked in both LTIB and the Freescale documentation but haven't found anything.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thank you,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sheldon&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 04 Jul 2013 00:03:56 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252421#M23381</guid>
      <dc:creator>sheldonrucker</dc:creator>
      <dc:date>2013-07-04T00:03:56Z</dc:date>
    </item>
    <item>
      <title>Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252422#M23382</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I´m going to look for it and let you know&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 28 Aug 2013 14:48:31 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252422#M23382</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-08-28T14:48:31Z</dc:date>
    </item>
    <item>
      <title>Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252423#M23383</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;We Don´t have functions like that in the API, instead you could do that using the shaders (OpenGLES) or OpenCL, in this case, using gc2000.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;regards,&lt;/P&gt;&lt;P&gt;Andre&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 30 Aug 2013 18:11:25 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252423#M23383</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-08-30T18:11:25Z</dc:date>
    </item>
    <item>
      <title>Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252424#M23384</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thanks you for checking on that Andre! &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Unfortunately for the application I'm working on we need to use the 2D GPU.&amp;nbsp; We've been able to get around the problem by making the color space adjustments by setting the color space conversion matrix via a frame buffer ioctl.&amp;nbsp; This has the limitation in that it effects all items drawn to that particular frame buffer.&amp;nbsp; However, we're only drawing the items whose color space we need adjusted to one frame buffer and overlaying the rest in another so that does the trick.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;By the way do you know if Freescale provides any sample code for the 2D API?&amp;nbsp; If so, would you please provide me a link?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thank you,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sheldon&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sat, 31 Aug 2013 15:13:47 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252424#M23384</guid>
      <dc:creator>sheldonrucker</dc:creator>
      <dc:date>2013-08-31T15:13:47Z</dc:date>
    </item>
    <item>
      <title>Re: Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252425#M23385</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Sheldon, &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;for the 2D API I only found the one attached, it will be available on the next gpu sdk release. Hope it helps you.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;regards,&lt;/P&gt;&lt;P&gt;Andre&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 04 Sep 2013 14:45:19 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252425#M23385</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-09-04T14:45:19Z</dc:date>
    </item>
    <item>
      <title>Re: Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252426#M23386</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thank you Andre!&amp;nbsp; I'm sure this will help.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sheldon&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 05 Sep 2013 18:49:00 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252426#M23386</guid>
      <dc:creator>sheldonrucker</dc:creator>
      <dc:date>2013-09-05T18:49:00Z</dc:date>
    </item>
    <item>
      <title>Re: Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252427#M23387</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;no problem, good luck =)&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 25 Sep 2013 18:17:56 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252427#M23387</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-09-25T18:17:56Z</dc:date>
    </item>
    <item>
      <title>Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252428#M23388</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi &lt;SPAN style="color: #3d3d3d; font-family: 'Helvetica Neue', Helvetica, Arial, 'Lucida Grande', sans-serif;"&gt;Sheldon&lt;/SPAN&gt;,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am trying to use CSC to adjust contrast of UI, do you have get this work?&lt;/P&gt;&lt;P&gt;could you give me some ideads how to get this work?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;thank you very much.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 16 Jan 2014 05:31:14 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252428#M23388</guid>
      <dc:creator>shanxigjz</dc:creator>
      <dc:date>2014-01-16T05:31:14Z</dc:date>
    </item>
    <item>
      <title>Re: Using the GC320 to adjust brightness, contrast, and hue</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252429#M23389</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Gao,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I couldn't get it to work.&amp;nbsp; I ended up modifying the CSC (color space conversion) matrix in the kernel.&amp;nbsp; The only drawback with this method is that it modifies everything in the associated frame buffer.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thank you,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Sheldon&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 19 Feb 2014 16:32:05 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Using-the-GC320-to-adjust-brightness-contrast-and-hue/m-p/252429#M23389</guid>
      <dc:creator>sheldonrucker</dc:creator>
      <dc:date>2014-02-19T16:32:05Z</dc:date>
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