<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Regarding 3D rendering on multiple screen using i.MX6Q processor in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1723280#M212618</link>
    <description>&lt;P&gt;Hello,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I do not think the MX6Q can do that especially the number 4, but you can select the i.MX8MQ for that task.&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;</description>
    <pubDate>Thu, 14 Sep 2023 15:47:09 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2023-09-14T15:47:09Z</dc:date>
    <item>
      <title>Regarding 3D rendering on multiple screen using i.MX6Q processor</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1722099#M212549</link>
      <description>&lt;P&gt;Dear NXP team,&lt;/P&gt;&lt;P&gt;Could you please provide your inputs on below solution for stated problem?&lt;/P&gt;&lt;P&gt;Problem Statement: Is, 3D rendering scene possible on two screens with different resolutions simultaneously using an i.MX6Q processor?&lt;/P&gt;&lt;P&gt;Solution:&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="VishalMore_0-1694610489040.png" style="width: 400px;"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/240832i4EB1F3C2BE811E63/image-size/medium?v=v2&amp;amp;px=400" role="button" title="VishalMore_0-1694610489040.png" alt="VishalMore_0-1694610489040.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Description:-&lt;BR /&gt;1. Create all necessary OpenGL Object required for rendering&lt;BR /&gt;2. OpenGL application will receive the data every 50ms&lt;BR /&gt;3. Create two different framebuffers (Backbuffers and frontbuffers) for two different Screens.&lt;BR /&gt;4. GPU will write 3D rendering Model data in Backbuffer-1 and Backbuffer-2.&lt;BR /&gt;4. Once, 3D rendering Model data is updated in both the Backbuffers, then swap the buffers to render the 3D Model on the screen at same time.&lt;/P&gt;&lt;P&gt;Please provide valuable inputs on the above solution.&lt;/P&gt;</description>
      <pubDate>Wed, 13 Sep 2023 13:13:00 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1722099#M212549</guid>
      <dc:creator>VishalMore</dc:creator>
      <dc:date>2023-09-13T13:13:00Z</dc:date>
    </item>
    <item>
      <title>Re: Regarding 3D rendering on multiple screen using i.MX6Q processor</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1723280#M212618</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I do not think the MX6Q can do that especially the number 4, but you can select the i.MX8MQ for that task.&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;</description>
      <pubDate>Thu, 14 Sep 2023 15:47:09 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1723280#M212618</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2023-09-14T15:47:09Z</dc:date>
    </item>
    <item>
      <title>Re: Regarding 3D rendering on multiple screen using i.MX6Q processor</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1723299#M212622</link>
      <description>&lt;P&gt;Thanks NXP team for reply.&lt;/P&gt;&lt;P&gt;Just for clarification, which one below steps 4 you are referring will have issue in i.MX6Q and if you can explain reason for same that will help to understand limitation&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;4. GPU will write 3D rendering Model data in Backbuffer-1 and Backbuffer-2.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;4. Once, 3D rendering Model data is updated in both the Backbuffers, then swap the buffers to render the 3D Model on the screen at same time.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Thu, 14 Sep 2023 16:28:14 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Regarding-3D-rendering-on-multiple-screen-using-i-MX6Q-processor/m-p/1723299#M212622</guid>
      <dc:creator>VishalMore</dc:creator>
      <dc:date>2023-09-14T16:28:14Z</dc:date>
    </item>
  </channel>
</rss>

