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    <title>topic [i.MX8QXP] How to enable OpenGL ES 2 on i.MX8QXP? in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593557#M201056</link>
    <description>&lt;P&gt;Hi NXP,&lt;/P&gt;&lt;P&gt;Due to "&amp;nbsp;&lt;SPAN&gt;i.MX Linux Reference Manual&amp;nbsp;&lt;/SPAN&gt;Rev. LF5.15.71_2.2.0 — 16 December 2022 5.1.x".&lt;/P&gt;&lt;P&gt;I think we can use&amp;nbsp; OpenGL ES 2 on i.MX8QXP right?&lt;/P&gt;&lt;P&gt;I am trying to use kivy on&amp;nbsp;i.MX8QXP, and I got error like this.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;[INFO   ] [Factory     ] 189 symbols loaded
[INFO   ] [Image       ] Providers: img_tex, img_dds, img_sdl2, img_pil (img_ffpyplayer ignored)
[INFO   ] [Window      ] Provider: sdl2
[INFO   ] [GL          ] Using the "OpenGL ES 2" graphics system
[INFO   ] [GL          ] Backend used &amp;lt;sdl2&amp;gt;
[INFO   ] [GL          ] OpenGL version &amp;lt;b'OpenGL ES-CM 1.1'&amp;gt;
[INFO   ] [GL          ] OpenGL vendor &amp;lt;b'Vivante Corporation'&amp;gt;
[INFO   ] [GL          ] OpenGL renderer &amp;lt;b'Vivante GC7000L'&amp;gt;
[INFO   ] [GL          ] OpenGL parsed version: 1, 1
[CRITICAL] [GL          ] Minimum required OpenGL version (2.0) NOT found!

OpenGL version detected: 1.1

Version: b'OpenGL ES-CM 1.1'
Vendor: b'Vivante Corporation'
Renderer: b'Vivante GC7000L'

Try upgrading your graphics drivers and/or your graphics hardware in case of problems.

The application will leave now.
Segmentation fault&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The kivy recipe is from "&lt;SPAN&gt;IMAGE_INSTALL&lt;/SPAN&gt;&lt;SPAN&gt; += &lt;/SPAN&gt;&lt;SPAN&gt;" python3-kivy"&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Base on "&lt;SPAN&gt;imx-image-full.bb&lt;/SPAN&gt;" and ' REQUIRED_DISTRO_FEATURES:remove = "x11" '&lt;BR /&gt;&lt;BR /&gt;I think openGL ES v2 is there, but not linked.&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;root@iBox-500:~/kivyTest# locate libGLESv2
/usr/lib/libGLESv2.so
/usr/lib/libGLESv2.so.2
/usr/lib/libGLESv2.so.2.0.0&lt;/LI-CODE&gt;</description>
    <pubDate>Mon, 06 Feb 2023 04:00:41 GMT</pubDate>
    <dc:creator>WolsYang</dc:creator>
    <dc:date>2023-02-06T04:00:41Z</dc:date>
    <item>
      <title>[i.MX8QXP] How to enable OpenGL ES 2 on i.MX8QXP?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593557#M201056</link>
      <description>&lt;P&gt;Hi NXP,&lt;/P&gt;&lt;P&gt;Due to "&amp;nbsp;&lt;SPAN&gt;i.MX Linux Reference Manual&amp;nbsp;&lt;/SPAN&gt;Rev. LF5.15.71_2.2.0 — 16 December 2022 5.1.x".&lt;/P&gt;&lt;P&gt;I think we can use&amp;nbsp; OpenGL ES 2 on i.MX8QXP right?&lt;/P&gt;&lt;P&gt;I am trying to use kivy on&amp;nbsp;i.MX8QXP, and I got error like this.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;[INFO   ] [Factory     ] 189 symbols loaded
[INFO   ] [Image       ] Providers: img_tex, img_dds, img_sdl2, img_pil (img_ffpyplayer ignored)
[INFO   ] [Window      ] Provider: sdl2
[INFO   ] [GL          ] Using the "OpenGL ES 2" graphics system
[INFO   ] [GL          ] Backend used &amp;lt;sdl2&amp;gt;
[INFO   ] [GL          ] OpenGL version &amp;lt;b'OpenGL ES-CM 1.1'&amp;gt;
[INFO   ] [GL          ] OpenGL vendor &amp;lt;b'Vivante Corporation'&amp;gt;
[INFO   ] [GL          ] OpenGL renderer &amp;lt;b'Vivante GC7000L'&amp;gt;
[INFO   ] [GL          ] OpenGL parsed version: 1, 1
[CRITICAL] [GL          ] Minimum required OpenGL version (2.0) NOT found!

OpenGL version detected: 1.1

Version: b'OpenGL ES-CM 1.1'
Vendor: b'Vivante Corporation'
Renderer: b'Vivante GC7000L'

Try upgrading your graphics drivers and/or your graphics hardware in case of problems.

The application will leave now.
Segmentation fault&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The kivy recipe is from "&lt;SPAN&gt;IMAGE_INSTALL&lt;/SPAN&gt;&lt;SPAN&gt; += &lt;/SPAN&gt;&lt;SPAN&gt;" python3-kivy"&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Base on "&lt;SPAN&gt;imx-image-full.bb&lt;/SPAN&gt;" and ' REQUIRED_DISTRO_FEATURES:remove = "x11" '&lt;BR /&gt;&lt;BR /&gt;I think openGL ES v2 is there, but not linked.&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;root@iBox-500:~/kivyTest# locate libGLESv2
/usr/lib/libGLESv2.so
/usr/lib/libGLESv2.so.2
/usr/lib/libGLESv2.so.2.0.0&lt;/LI-CODE&gt;</description>
      <pubDate>Mon, 06 Feb 2023 04:00:41 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593557#M201056</guid>
      <dc:creator>WolsYang</dc:creator>
      <dc:date>2023-02-06T04:00:41Z</dc:date>
    </item>
    <item>
      <title>Re: [i.MX8QXP] How to enable OpenGL ES 2 on i.MX8QXP?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593638#M201063</link>
      <description>&lt;P&gt;The OpenGL ES has been opened, you can test it refering 9 Graphics in &lt;A href="https://www.nxp.com/docs/en/user-guide/IMX_LINUX_USERS_GUIDE.pdf" target="_blank"&gt;https://www.nxp.com/docs/en/user-guide/IMX_LINUX_USERS_GUIDE.pdf&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Feb 2023 05:46:36 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593638#M201063</guid>
      <dc:creator>Zhiming_Liu</dc:creator>
      <dc:date>2023-02-06T05:46:36Z</dc:date>
    </item>
    <item>
      <title>Re: [i.MX8QXP] How to enable OpenGL ES 2 on i.MX8QXP?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593645#M201064</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/151788"&gt;@Zhiming_Liu&lt;/a&gt;&amp;nbsp;,&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;root@iBox-500:~/kivyTest# dmesg | grep Galcore
[    1.957242] Galcore version 6.4.3.p4.398061
root@iBox-500:~/kivyTest# grep VERSION /usr/lib/libGAL*
grep: /usr/lib/libGAL.so: binary file matches&lt;/LI-CODE&gt;&lt;P&gt;&amp;nbsp;Thank you.&lt;/P&gt;&lt;P&gt;Did you think is a linked problem that Kivy says it can not find OpenGL ES 2?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Feb 2023 05:56:20 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1593645#M201064</guid>
      <dc:creator>WolsYang</dc:creator>
      <dc:date>2023-02-06T05:56:20Z</dc:date>
    </item>
    <item>
      <title>Re: [i.MX8QXP] How to enable OpenGL ES 2 on i.MX8QXP?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1595355#M201226</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/151788"&gt;@Zhiming_Liu&lt;/a&gt;&amp;nbsp;,&lt;/P&gt;&lt;P&gt;Is the EGL link to&amp;nbsp;OpenGL ES-CM 1.1 or&amp;nbsp;OpenGL ES 2？&lt;/P&gt;&lt;P&gt;May I know EGL Yocto recipe path?&lt;/P&gt;&lt;P&gt;When the code run ' glGetString(GL_VERSION)' I got&amp;nbsp; "&amp;nbsp;&lt;SPAN&gt;b'OpenGL ES-CM 1.1'&amp;nbsp;&lt;/SPAN&gt;"&lt;BR /&gt;&lt;BR /&gt;Thanks : )&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Feb 2023 08:59:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1595355#M201226</guid>
      <dc:creator>WolsYang</dc:creator>
      <dc:date>2023-02-08T08:59:50Z</dc:date>
    </item>
    <item>
      <title>Re: [i.MX8QXP] How to enable OpenGL ES 2 on i.MX8QXP?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1596234#M201293</link>
      <description>&lt;P&gt;So I follow&amp;nbsp;&lt;A href="https://github.com/kivy/kivy/issues/7232" target="_blank"&gt;https://github.com/kivy/kivy/issues/7232&lt;/A&gt; to build SDL2 from the source.&lt;/P&gt;&lt;P&gt;After then when running my app I got the message below, it is linked to&amp;nbsp; openGL ES 3 now.&lt;/P&gt;&lt;P&gt;Do you have any idea to make some changes in libSDL2_%.bbappend let SLD2 link to openGL ES 2?&lt;/P&gt;</description>
      <pubDate>Thu, 09 Feb 2023 05:58:03 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/i-MX8QXP-How-to-enable-OpenGL-ES-2-on-i-MX8QXP/m-p/1596234#M201293</guid>
      <dc:creator>WolsYang</dc:creator>
      <dc:date>2023-02-09T05:58:03Z</dc:date>
    </item>
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