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    <title>i.MX ProcessorsのトピックRe: EGL/Opengl ES Problems</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233579#M18104</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Rod, thanks for helping here.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Wed, 17 Jul 2013 19:28:21 GMT</pubDate>
    <dc:creator>andre_silva</dc:creator>
    <dc:date>2013-07-17T19:28:21Z</dc:date>
    <item>
      <title>EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233572#M18097</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;We use EGL/Opengl ES to implement WebGL.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;However, we can not load webgl page like attached image file.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;On PC, it works very well.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I think your EGL/OPENGL libraries do not support well.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Please support for our problem.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;- By Obigo-&lt;/P&gt;&lt;P&gt;&lt;SPAN class="mce_paste_marker"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 21 Mar 2013 04:03:59 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233572#M18097</guid>
      <dc:creator>obigose</dc:creator>
      <dc:date>2013-03-21T04:03:59Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233573#M18098</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Obigo, &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;WebGL support is under development and will be available on second half of 2013. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;when you said that on PC it works well did you mean running on top of OpenGL right ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;regards,&lt;/P&gt;&lt;P&gt;Andre&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 08 Apr 2013 17:22:29 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233573#M18098</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-04-08T17:22:29Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233574#M18099</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Andre,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;WebGL should be a very important part of the sw deivered by my ctm to their ctm.&lt;/P&gt;&lt;P&gt;May you give me a more refined schedule?&lt;/P&gt;&lt;P&gt;would it be possible to get a pre-release?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks in advance for your feedback&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 07 Jun 2013 14:28:33 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233574#M18099</guid>
      <dc:creator>Rodrigue</dc:creator>
      <dc:date>2013-06-07T14:28:33Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233575#M18100</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P style="text-indent: -0.25in;"&gt;Hi&amp;nbsp; Hi Rodrigue, I already answered you by email =), unfortunately I can´t share those information here, for Customers, it is still being decided whether webgl will be support on 4.x or just only in 5.x gpu driver.&lt;/P&gt;&lt;P style="text-indent: -0.25in;"&gt;&lt;/P&gt;&lt;P style="text-indent: -0.25in;"&gt;as Regards,&lt;/P&gt;&lt;P style="text-indent: -0.25in;"&gt;An Andre &lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 07 Jun 2013 17:46:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233575#M18100</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-06-07T17:46:50Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233576#M18101</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Andre,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'm also interested in this WebGL support discussed in this thread. And I've a basic question to you guys: what do you exactely means by "WebGL support here"? My understanding is that if OpenGL/EGL acceleration is provided by your BSP implementation making WebGL working should be rather a job for the chosen WebGL implementation (in my case that is Qt/Webkit platform on Linux 3.x and iMX6). &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;So I'm probably missing something here. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for your help.&lt;/P&gt;&lt;P&gt;Roberto&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 17 Jul 2013 13:20:37 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233576#M18101</guid>
      <dc:creator>robertobecchini</dc:creator>
      <dc:date>2013-07-17T13:20:37Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233577#M18102</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Roberto,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;WebGL requires specific GLX extensions (&lt;SPAN style="mso-fareast-language: EN-US; mso-bidi-language: AR-SA; color: #0070c0; font-size: 11pt; mso-ansi-language: EN-US; font-family: 'Calibri','sans-serif'; mso-fareast-theme-font: minor-latin; mso-fareast-font-family: Calibri;"&gt;GLX_EXT_texture_from_pixmap&lt;/SPAN&gt;) that is currently not supported by Vivante drivers.&lt;/P&gt;&lt;P&gt;But you are right when you say that a full OpenGL ES 2.0 should be enough. So currently we are working at that with Vivante, and it should be supported in the coming 3.5.7 based BSP.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;br,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Rod&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 17 Jul 2013 13:37:10 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233577#M18102</guid>
      <dc:creator>Rodrigue</dc:creator>
      <dc:date>2013-07-17T13:37:10Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233578#M18103</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Rodrigue,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;thanks for this quick reply. That helped a lot.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;So it's matter of needed OpenGL extentions from WebGL (and dependant extensions of course).&lt;/P&gt;&lt;P&gt;Is the extension you named the only one missing?&lt;/P&gt;&lt;P&gt;Also is this meaning that WebGL is not working at all, or is that depending of actual scene being rendered (may be scene not using some specific OpenGL feature/extension)?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Is EGL also impacted? I think so but not really knowing what precisely :smileyhappy:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Roberto&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 17 Jul 2013 14:30:11 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233578#M18103</guid>
      <dc:creator>robertobecchini</dc:creator>
      <dc:date>2013-07-17T14:30:11Z</dc:date>
    </item>
    <item>
      <title>Re: EGL/Opengl ES Problems</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233579#M18104</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Rod, thanks for helping here.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 17 Jul 2013 19:28:21 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/EGL-Opengl-ES-Problems/m-p/233579#M18104</guid>
      <dc:creator>andre_silva</dc:creator>
      <dc:date>2013-07-17T19:28:21Z</dc:date>
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