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    <title>topic Re: OpenGL-fbdev application build, undefined reference to `fbGetDisplayByIndex' error in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1349158#M180894</link>
    <description>&lt;P&gt;Hello Mav,&lt;/P&gt;
&lt;P&gt;This is work in MX6QSabre board, i guess you migth consult with phytec&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.phytec.com/product/phyflex-imx6/" target="_blank"&gt;https://www.phytec.com/product/phyflex-imx6/&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;</description>
    <pubDate>Thu, 30 Sep 2021 13:24:04 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2021-09-30T13:24:04Z</dc:date>
    <item>
      <title>OpenGL-fbdev application build, undefined reference to `fbGetDisplayByIndex' error</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1348095#M180796</link>
      <description>&lt;P&gt;Hello. I have a problem while trying build OpenGL-fbdev application.&lt;/P&gt;&lt;P&gt;I got undefined reference to `fbGetDisplayByIndex' and&amp;nbsp;undefined reference to `fbCreateWindow' errors.&lt;/P&gt;&lt;P&gt;It looks like there are i.MX Framebuffer (FB)&amp;nbsp;API functions calls in my source code:&lt;/P&gt;&lt;BLOCKQUOTE&gt;&lt;P&gt;#ifdef EGL_API_FB&lt;BR /&gt;nativeDisplayType = fbGetDisplayByIndex( 0 );&lt;BR /&gt;#endif&lt;/P&gt;&lt;P&gt;#if (defined EGL_API_FB)&lt;BR /&gt;else if ( strstr( eglVendor, "Vivante" ))&lt;BR /&gt;{&lt;BR /&gt;eglNativeWindowType = fbCreateWindow( nativeDisplayType, 0, 0, 0, 0 );&lt;BR /&gt;}&lt;BR /&gt;#endif&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have standard distro: Yogurt&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Distro version: BSP-Yocto-i.MX6-PD18.1.2&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;and standard SDK version:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;A href="http://download.phytec.de/Products/i.MX6/SO-547v2_PD18.1.0/SDK/phytec-yogurt-glibc-x86_64-phytec-qt5demo-image-cortexa9hf-neon-toolchain-BSP-Yocto-i.MX6-PD18.1.0.sh" target="_blank" rel="noopener"&gt;http://download.phytec.de/Products/i.MX6/SO-547v2_PD18.1.0/SDK/phytec-yogurt-glibc-x86_64-phytec-qt5demo-image-cortexa9hf-neon-toolchain-BSP-Yocto-i.MX6-PD18.1.0.sh&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;machine name:&amp;nbsp;&lt;SPAN&gt;phyflex-imx6-1&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Where can i get&amp;nbsp;correct libEGL.so ?&lt;/P&gt;&lt;P&gt;It looks like&amp;nbsp;libEGL.so have no&amp;nbsp;fbGetDisplayByIndex and&amp;nbsp;fbCreateWindow functions - i think i need rebuild SDK for using FrameBuffer but not X11 or Wayland - how can i do it ?&lt;/P&gt;&lt;P&gt;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/34846"&gt;@Bio_TICFSL&lt;/a&gt;&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/20850"&gt;@garyyin&lt;/a&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 29 Sep 2021 08:28:22 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1348095#M180796</guid>
      <dc:creator>Mav</dc:creator>
      <dc:date>2021-09-29T08:28:22Z</dc:date>
    </item>
    <item>
      <title>Re: OpenGL-fbdev application build, undefined reference to `fbGetDisplayByIndex' error</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1348441#M180828</link>
      <description>&lt;P&gt;i successfully built binary file using&amp;nbsp;gpu-viv-bin-mx6q-fb component taken from here:&lt;/P&gt;&lt;P&gt;&lt;A href="http://tardis.tiny-vps.com/aarm/packages/g/gpu-viv-bin-mx6q-fb/" target="_blank"&gt;http://tardis.tiny-vps.com/aarm/packages/g/gpu-viv-bin-mx6q-fb/&lt;/A&gt;&lt;/P&gt;&lt;P&gt;i changed&amp;nbsp;libEGL.so.1 and&amp;nbsp;libGAL.so libraries on host computer and build was successful.&lt;/P&gt;&lt;P&gt;i changed&amp;nbsp;libEGL.so.1 and&amp;nbsp;libGAL.so libraries on target IMX6 computer&lt;/P&gt;&lt;P&gt;after that i copied binary file to target imx6 computer and got segmentation fault.&lt;/P&gt;&lt;P&gt;i think i need install&amp;nbsp;gpu-viv-bin-mx6q-fb component into target computer by some way&lt;/P&gt;</description>
      <pubDate>Wed, 29 Sep 2021 13:56:04 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1348441#M180828</guid>
      <dc:creator>Mav</dc:creator>
      <dc:date>2021-09-29T13:56:04Z</dc:date>
    </item>
    <item>
      <title>Re: OpenGL-fbdev application build, undefined reference to `fbGetDisplayByIndex' error</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1349158#M180894</link>
      <description>&lt;P&gt;Hello Mav,&lt;/P&gt;
&lt;P&gt;This is work in MX6QSabre board, i guess you migth consult with phytec&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.phytec.com/product/phyflex-imx6/" target="_blank"&gt;https://www.phytec.com/product/phyflex-imx6/&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;</description>
      <pubDate>Thu, 30 Sep 2021 13:24:04 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenGL-fbdev-application-build-undefined-reference-to/m-p/1349158#M180894</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2021-09-30T13:24:04Z</dc:date>
    </item>
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