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    <title>i.MX ProcessorsのトピックRe: I.MX8QM Video Overlay - Using OpenGL ES / 2D / Wayland /V4l2</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293858#M175641</link>
    <description>&lt;P&gt;&lt;STRONG&gt;Dear Expert,&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;I have referred the two links&lt;/P&gt;&lt;P&gt;&lt;FONT color="#FF0000"&gt;Link 2) is showing Access denied&lt;/FONT&gt;, Even though i have logged in.&lt;/P&gt;&lt;P&gt;Link1) is describing the method using&amp;nbsp; fb0 &amp;amp; fb1 frame buffer.&lt;/P&gt;&lt;P&gt;Current I.MX8QM BSP , We could able to do open gl programming&amp;nbsp; using &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;Wayland frame&lt;/FONT&gt;&lt;/STRONG&gt; &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;work context Only.&lt;/FONT&gt;&lt;/STRONG&gt; There is no direct egl&amp;nbsp; option available.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Q 1) I have tried with Open GL programming with &lt;STRONG&gt;&lt;FONT color="#FF0000"&gt;egl Context api , it is NOT working.&lt;/FONT&gt; &lt;/STRONG&gt;Pls comment on this for i.MX8QM yocto BSPs&lt;/P&gt;&lt;P&gt;Q2) Can i use&amp;nbsp;&lt;/P&gt;&lt;PRE&gt;err = ioctl(fd_fb,MXCFB_SET_CLR_KEY,&amp;amp;c); On top of Wayland frame work? , or It need egl context only&lt;/PRE&gt;&lt;P&gt;&lt;STRONG&gt;Regards&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;Ramesh&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 17 Jun 2021 07:13:38 GMT</pubDate>
    <dc:creator>RameshChandrakasan</dc:creator>
    <dc:date>2021-06-17T07:13:38Z</dc:date>
    <item>
      <title>I.MX8QM Video Overlay - Using OpenGL ES / 2D / Wayland /V4l2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293242#M175597</link>
      <description>&lt;P&gt;&lt;STRONG&gt;Dear Experts&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;I want to Overlay the Graphics Rendering on top of camera Display .&lt;/P&gt;&lt;P&gt;Here, To create Drawing , I am using Open GL library ( Wayland client) , Video Display I am using V4L2 Application. Both are working independently , How to create transparency for top graphics layer over the bottom&amp;nbsp; layer video display from camera.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Note :&lt;/STRONG&gt; Pls do not suggest any gst-streamer api - it is over head&lt;/P&gt;&lt;P&gt;Pls suggest.&lt;/P&gt;&lt;P&gt;Ramesh&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 16 Jun 2021 11:36:31 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293242#M175597</guid>
      <dc:creator>RameshChandrakasan</dc:creator>
      <dc:date>2021-06-16T11:36:31Z</dc:date>
    </item>
    <item>
      <title>Re: I.MX8QM Video Overlay - Using OpenGL ES / 2D / Wayland /V4l2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293300#M175600</link>
      <description>&lt;P&gt;Hello Ramesh,&lt;/P&gt;
&lt;P&gt;You can use alpha blending:&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.yoctoproject.org/pipermail/meta-freescale/2014-November/011329.html" target="_blank"&gt;https://www.yoctoproject.org/pipermail/meta-freescale/2014-November/011329.html&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://community.nxp.com/t5/iMX-and-Vybrid-Support/OpenGL-textures-blended-with-G2D/m-p/600239" target="_blank"&gt;https://community.nxp.com/t5/iMX-and-Vybrid-Support/OpenGL-textures-blended-with-G2D/m-p/600239&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 16 Jun 2021 13:31:55 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293300#M175600</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2021-06-16T13:31:55Z</dc:date>
    </item>
    <item>
      <title>Re: I.MX8QM Video Overlay - Using OpenGL ES / 2D / Wayland /V4l2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293858#M175641</link>
      <description>&lt;P&gt;&lt;STRONG&gt;Dear Expert,&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;I have referred the two links&lt;/P&gt;&lt;P&gt;&lt;FONT color="#FF0000"&gt;Link 2) is showing Access denied&lt;/FONT&gt;, Even though i have logged in.&lt;/P&gt;&lt;P&gt;Link1) is describing the method using&amp;nbsp; fb0 &amp;amp; fb1 frame buffer.&lt;/P&gt;&lt;P&gt;Current I.MX8QM BSP , We could able to do open gl programming&amp;nbsp; using &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;Wayland frame&lt;/FONT&gt;&lt;/STRONG&gt; &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;work context Only.&lt;/FONT&gt;&lt;/STRONG&gt; There is no direct egl&amp;nbsp; option available.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Q 1) I have tried with Open GL programming with &lt;STRONG&gt;&lt;FONT color="#FF0000"&gt;egl Context api , it is NOT working.&lt;/FONT&gt; &lt;/STRONG&gt;Pls comment on this for i.MX8QM yocto BSPs&lt;/P&gt;&lt;P&gt;Q2) Can i use&amp;nbsp;&lt;/P&gt;&lt;PRE&gt;err = ioctl(fd_fb,MXCFB_SET_CLR_KEY,&amp;amp;c); On top of Wayland frame work? , or It need egl context only&lt;/PRE&gt;&lt;P&gt;&lt;STRONG&gt;Regards&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;Ramesh&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 17 Jun 2021 07:13:38 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1293858#M175641</guid>
      <dc:creator>RameshChandrakasan</dc:creator>
      <dc:date>2021-06-17T07:13:38Z</dc:date>
    </item>
    <item>
      <title>Re: I.MX8QM Video Overlay - Using OpenGL ES / 2D / Wayland /V4l2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1301718#M176345</link>
      <description>&lt;P&gt;Dear BIO_TICFSL&lt;/P&gt;&lt;P&gt;Any update / suggestion When to enable the Alpha blending? i.MX8QM&lt;/P&gt;&lt;P&gt;Here, We have left only with Wayland fame work to create&amp;nbsp; window for Open GL E.S app development.&lt;/P&gt;&lt;P&gt;So , egl Window&amp;nbsp; api is not working.&lt;/P&gt;&lt;P&gt;Which windowing API is used to enable alpha blending for video overlaying.&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Ramesh&lt;/P&gt;</description>
      <pubDate>Fri, 02 Jul 2021 09:19:49 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1301718#M176345</guid>
      <dc:creator>RameshChandrakasan</dc:creator>
      <dc:date>2021-07-02T09:19:49Z</dc:date>
    </item>
    <item>
      <title>Re: I.MX8QM Video Overlay - Using OpenGL ES / 2D / Wayland /V4l2</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1305945#M176745</link>
      <description>&lt;P&gt;&lt;STRONG&gt;Dear&amp;nbsp;Bio_TICFS&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Pls provide the pragmatic solution for the struggle.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;We are trying many methods .&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Due to fundamental &lt;FONT face="arial black,avant garde"&gt;egl api&lt;/FONT&gt;&amp;nbsp;&lt;FONT face="arial black,avant garde" color="#FF0000"&gt;[FB]&lt;/FONT&gt; is not properly working in IMX8QM , it not possible&amp;nbsp;to thinks of i.mx8qm as Open GL enabled&amp;nbsp;Device.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Pls address this issue with concern driver developer&amp;nbsp; team in NXP.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Regards&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Ramesh&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 12 Jul 2021 06:51:38 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/I-MX8QM-Video-Overlay-Using-OpenGL-ES-2D-Wayland-V4l2/m-p/1305945#M176745</guid>
      <dc:creator>RameshChandrakasan</dc:creator>
      <dc:date>2021-07-12T06:51:38Z</dc:date>
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