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    <title>i.MX Processors中的主题 Re: Android i.MX8mq: How to Using OpenGL with overlay frame 1 buffer /dev/graphics/fb1</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962392#M143516</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi everyone&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Is there anyone else can fix this issue ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 29 Oct 2019 07:24:33 GMT</pubDate>
    <dc:creator>hongxingyu1982</dc:creator>
    <dc:date>2019-10-29T07:24:33Z</dc:date>
    <item>
      <title>Android i.MX8mq: How to Using OpenGL with overlay frame 1 buffer /dev/graphics/fb1</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962388#M143512</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi, sir&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Now I used the imx8mq evk board to test the dual display, one is hdmi(/dev/graphics/fb0), the other is mipi-to-hdmi(/dev/graphics/fb1). When I set the correct bootargs and dts files, both display can work, but with the same context when I run the demo. So If I would like to only control the /dev/graphics/fb1 using OpenGL,&amp;nbsp; How can I set？&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The Andriod version is :evk_8mq_eng 9 1.0.0-ga-rc3 20190114 dev-keys&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 24 Oct 2019 02:40:26 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962388#M143512</guid>
      <dc:creator>hongxingyu1982</dc:creator>
      <dc:date>2019-10-24T02:40:26Z</dc:date>
    </item>
    <item>
      <title>Re: Android i.MX8mq: How to Using OpenGL with overlay frame 1 buffer /dev/graphics/fb1</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962389#M143513</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi anyone&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Is there anything update ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 24 Oct 2019 09:16:49 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962389#M143513</guid>
      <dc:creator>hongxingyu1982</dc:creator>
      <dc:date>2019-10-24T09:16:49Z</dc:date>
    </item>
    <item>
      <title>Re: Android i.MX8mq: How to Using OpenGL with overlay frame 1 buffer /dev/graphics/fb1</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962390#M143514</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Unfortunately, you are using an unofficial Android BSP from us. I suggest using the NXP Android BSPs.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://www.nxp.com/design/development-boards/i.mx-evaluation-and-development-boards/android-os-for-i.mx-applications-processors:IMXANDROID" title="https://www.nxp.com/design/development-boards/i.mx-evaluation-and-development-boards/android-os-for-i.mx-applications-processors:IMXANDROID"&gt;Android OS for i.MX Applications Processors | NXP&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;However, only mirrored display is supported by our BSP. Having different content in both display is not supported.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I apologize for the inconvenience this could give you.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards,&lt;/P&gt;&lt;P&gt;Diego.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 25 Oct 2019 15:30:27 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962390#M143514</guid>
      <dc:creator>diegoadrian</dc:creator>
      <dc:date>2019-10-25T15:30:27Z</dc:date>
    </item>
    <item>
      <title>Re: Android i.MX8mq: How to Using OpenGL with overlay frame 1 buffer /dev/graphics/fb1</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962391#M143515</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi sir&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I would like to use the blew parameter to control fb1&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; fd = open("/dev/graphics/fb1", O_RDWR);&lt;/STRONG&gt;&lt;BR /&gt;&lt;STRONG&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;EGLNativeWindowType window = (EGLNativeWindowType)fd;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;But it build error as blew:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;frameworks/native/opengl/tests/OPENGLESTestRGB/opengl_es_test_rgb.cpp:40:31&lt;STRONG&gt;: error: cast to 'ANativeWindow *' from smaller integer type 'int' [-Werror,-Wint-to-pointer-cast]&lt;/STRONG&gt;&lt;BR /&gt;&lt;STRONG&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; EGLNativeWindowType window = (EGLNativeWindowType)fd;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Does there anyone else know this issue, and fix it?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 28 Oct 2019 09:42:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962391#M143515</guid>
      <dc:creator>hongxingyu1982</dc:creator>
      <dc:date>2019-10-28T09:42:01Z</dc:date>
    </item>
    <item>
      <title>Re: Android i.MX8mq: How to Using OpenGL with overlay frame 1 buffer /dev/graphics/fb1</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962392#M143516</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi everyone&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Is there anyone else can fix this issue ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 29 Oct 2019 07:24:33 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-i-MX8mq-How-to-Using-OpenGL-with-overlay-frame-1-buffer/m-p/962392#M143516</guid>
      <dc:creator>hongxingyu1982</dc:creator>
      <dc:date>2019-10-29T07:24:33Z</dc:date>
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