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    <title>topic OpenVG Performance in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219806#M14325</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello folks,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I've been playing around with the gpu-sdk1008 from Freescale.&amp;nbsp;&amp;nbsp;&amp;nbsp; I am running the 2.6.35 kernel from the 11.09 BSP for the I.mx53.&amp;nbsp; I am running the samples using the framebuffer&amp;nbsp; (no X11).&amp;nbsp;&amp;nbsp; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The OpenGL ES1 and ES2 samples run beutifully with &amp;gt;= 100fps.&amp;nbsp;&amp;nbsp; The pinball example running from the Ubuntu image seemed to run equally well, although I dont have the FPS numbers from that.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;However, when I run the OpenVG samples, they only give me 20-25 fps.&amp;nbsp;&amp;nbsp;&amp;nbsp; Putting in some simple time measurements, it seems that PS_render takes ~45-50mS to render the tiger image for each frame.&amp;nbsp;&amp;nbsp;&amp;nbsp; Also, if I run the OpenVG pageflip demo, it performs even worse at around 11 FPS.&amp;nbsp;&amp;nbsp; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Anybody have any clue as to where the problem may be?&amp;nbsp; Should I just avoid using OpenVG? &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for any help,&lt;/P&gt;&lt;P&gt;Mark&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 16 Oct 2012 19:19:53 GMT</pubDate>
    <dc:creator>MarkRoy</dc:creator>
    <dc:date>2012-10-16T19:19:53Z</dc:date>
    <item>
      <title>OpenVG Performance</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219806#M14325</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello folks,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I've been playing around with the gpu-sdk1008 from Freescale.&amp;nbsp;&amp;nbsp;&amp;nbsp; I am running the 2.6.35 kernel from the 11.09 BSP for the I.mx53.&amp;nbsp; I am running the samples using the framebuffer&amp;nbsp; (no X11).&amp;nbsp;&amp;nbsp; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The OpenGL ES1 and ES2 samples run beutifully with &amp;gt;= 100fps.&amp;nbsp;&amp;nbsp; The pinball example running from the Ubuntu image seemed to run equally well, although I dont have the FPS numbers from that.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;However, when I run the OpenVG samples, they only give me 20-25 fps.&amp;nbsp;&amp;nbsp;&amp;nbsp; Putting in some simple time measurements, it seems that PS_render takes ~45-50mS to render the tiger image for each frame.&amp;nbsp;&amp;nbsp;&amp;nbsp; Also, if I run the OpenVG pageflip demo, it performs even worse at around 11 FPS.&amp;nbsp;&amp;nbsp; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Anybody have any clue as to where the problem may be?&amp;nbsp; Should I just avoid using OpenVG? &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for any help,&lt;/P&gt;&lt;P&gt;Mark&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 16 Oct 2012 19:19:53 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219806#M14325</guid>
      <dc:creator>MarkRoy</dc:creator>
      <dc:date>2012-10-16T19:19:53Z</dc:date>
    </item>
    <item>
      <title>Re: OpenVG Performance</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219807#M14326</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;From &lt;A class="jx-jive-macro-user" href="https://community.nxp.com/people/PrabhuSundararaj"&gt;PrabhuSundararaj&lt;/A&gt;:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;BLOCKQUOTE class="jive-quote"&gt;&lt;P&gt;Prabhu Sundararaj wrote:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;There is nothing wrong in the test or the way you are running. The performance number seems to be correct for the openVG tiger demo.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;SPAN class="mce_paste_marker"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 02 Nov 2012 21:47:40 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219807#M14326</guid>
      <dc:creator>admin</dc:creator>
      <dc:date>2012-11-02T21:47:40Z</dc:date>
    </item>
    <item>
      <title>Re: OpenVG Performance</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219808#M14327</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I would like to use the tiger demo code as a reference for my OpenVG development. So is the source code available somewhere?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;&lt;P&gt;Charles&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 06 Jan 2016 01:08:57 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219808#M14327</guid>
      <dc:creator>charlesung</dc:creator>
      <dc:date>2016-01-06T01:08:57Z</dc:date>
    </item>
    <item>
      <title>Re: OpenVG Performance</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219809#M14328</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear Charles Ung you can use of "gpu_sdk_v1.00".It contains OpenVG and OpenGL examples.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 11 May 2016 19:23:29 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/OpenVG-Performance/m-p/219809#M14328</guid>
      <dc:creator>ali_sarlak</dc:creator>
      <dc:date>2016-05-11T19:23:29Z</dc:date>
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