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    <title>topic Re: imx6q gpu perference while dual display  in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792781#M122794</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I thing I do the operation of&amp;nbsp;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;rotation by GPU.&amp;nbsp; &amp;nbsp; Is there a way to ignore the IC module while do the&amp;nbsp;&lt;SPAN style="color: #3d3d3d;"&gt;operation of&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;rotation?&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 29 Oct 2018 04:00:52 GMT</pubDate>
    <dc:creator>jiejia</dc:creator>
    <dc:date>2018-10-29T04:00:52Z</dc:date>
    <item>
      <title>imx6q gpu perference while dual display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792779#M122792</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;There are two screen in our board. One is hdmi(1280x1024P-60 32bpp), another is lvds&lt;/SPAN&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff; border: 0px;"&gt;(1280x1024P-60 32bpp)&lt;/SPAN&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;.&amp;nbsp; We enable dual frame buffer in rootfs by&amp;nbsp;&lt;SPAN&gt;export FB_MULTI_BUFFER=2. We use 'eglNativeDisplayType = fbGetDisplayByIndex(x);' to render&amp;nbsp; to /dev/fb0 and /dev/fb2.&amp;nbsp;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;(1)When we&amp;nbsp; render a&amp;nbsp; rotating texture to anyone of the screen, it's smooth(EGL_WIDTH=1280 and EGL_HEIGHT=1024).&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;(2)&lt;/SPAN&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;&lt;SPAN&gt;&lt;SPAN style="background-color: #ffffff;"&gt;When we&amp;nbsp; render a&amp;nbsp; rotating texture to&amp;nbsp;the two&amp;nbsp;screen through two process, it's smooth(&lt;/SPAN&gt;&lt;SPAN style="background-color: #ffffff;"&gt;EGL_WIDTH=1024 and EGL_HEIGHT=1024).&amp;nbsp;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="background-color: #ffffff; color: #51626f;"&gt;(3)When we&amp;nbsp; render a&amp;nbsp; rotating texture to&amp;nbsp;the two&amp;nbsp;screen&amp;nbsp;through two process, it&amp;nbsp;is not smooth especially /dev/fb2(&lt;SPAN style="background-color: #ffffff;"&gt;EGL_WIDTH=1280 and EGL_HEIGHT=1024).&amp;nbsp;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="border: 0px; background-color: #ffffff; color: #51626f;"&gt;What's wrong with the resolution of 1280*1024 while dual display?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="border: 0px; background-color: #ffffff; color: #51626f;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 15 Oct 2018 06:49:56 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792779#M122792</guid>
      <dc:creator>jiejia</dc:creator>
      <dc:date>2018-10-15T06:49:56Z</dc:date>
    </item>
    <item>
      <title>Re: imx6q gpu perference while dual display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792780#M122793</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi jie,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I.MX6 &lt;SPAN class=""&gt;IPU &lt;/SPAN&gt;does not support &lt;SPAN class=""&gt;rotation&lt;/SPAN&gt; (limitation of IC module) above 1024x1024, so one needs to split image on smaller areas and rotate them, after that combine to whole image. Unfortunately I lack of an example like that.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 18 Oct 2018 13:06:52 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792780#M122793</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2018-10-18T13:06:52Z</dc:date>
    </item>
    <item>
      <title>Re: imx6q gpu perference while dual display</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792781#M122794</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I thing I do the operation of&amp;nbsp;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;rotation by GPU.&amp;nbsp; &amp;nbsp; Is there a way to ignore the IC module while do the&amp;nbsp;&lt;SPAN style="color: #3d3d3d;"&gt;operation of&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="color: #51626f; background-color: #ffffff;"&gt;rotation?&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 29 Oct 2018 04:00:52 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/imx6q-gpu-perference-while-dual-display/m-p/792781#M122794</guid>
      <dc:creator>jiejia</dc:creator>
      <dc:date>2018-10-29T04:00:52Z</dc:date>
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