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    <title>topic imx6Q framebuffer in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784117#M121663</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV style="font-size: 14px;"&gt;Hello there&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; I now use imx6Q screen resolution is 1024 * 600, the application layer can read the framebuffer size through ioctl (FBIOGET_FSCREENINFO), I can modify the size of the framebuffer in the kernel state. If I can, how can I operate?&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 12 Oct 2018 08:06:54 GMT</pubDate>
    <dc:creator>jieh朱</dc:creator>
    <dc:date>2018-10-12T08:06:54Z</dc:date>
    <item>
      <title>imx6Q framebuffer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784117#M121663</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV style="font-size: 14px;"&gt;Hello there&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; I now use imx6Q screen resolution is 1024 * 600, the application layer can read the framebuffer size through ioctl (FBIOGET_FSCREENINFO), I can modify the size of the framebuffer in the kernel state. If I can, how can I operate?&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 12 Oct 2018 08:06:54 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784117#M121663</guid>
      <dc:creator>jieh朱</dc:creator>
      <dc:date>2018-10-12T08:06:54Z</dc:date>
    </item>
    <item>
      <title>Re: imx6Q framebuffer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784118#M121664</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi jieh,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;PRE&gt;The xrandr implementation has to do all the scaling and rotating in the&amp;nbsp; X/gpu graphic drivers without frame buffer driver involve&amp;nbsp; &lt;A href="http://en.wikipedia.org/wiki/RandR" rel="nofollow noopener noreferrer" target="test_blank"&gt;http://en.wikipedia.org/wiki/RandR&lt;/A&gt; &lt;A href="http://cgit.freedesktop.org/xorg/proto/randrproto/tree/randrproto.txt&amp;nbsp;" rel="nofollow noopener noreferrer" target="test_blank"&gt;http://cgit.freedesktop.org/xorg/proto/randrproto/tree/randrproto.txt&amp;nbsp;&lt;/A&gt; As example:&amp;nbsp; If the size is too small (240x240), XRandR can be used to define a new mode.&amp;nbsp; 1. Get the output name:&amp;nbsp;&amp;nbsp; root@imx6qsabresd:~# xrandr&amp;nbsp; Screen 0: minimum 240 x 240, current 240 x 320, maximum 8192 x 8192&amp;nbsp; DISP4 FG connected 240x320+0+0 (normal left inverted right x axis y axis) 0mm x 0mm&amp;nbsp; U:240x320p-60 60.0*&amp;nbsp; 2. Define a new mode:&amp;nbsp;&amp;nbsp; root@imx6qsabresd:~# xrandr --newmode "640x480R" 23.50 640 688 720 800 480 483 487 494 +hsync -vsync&amp;nbsp; 3. Add the newly created mode:&amp;nbsp;&amp;nbsp; root@imx6qsabresd:~# xrandr --addmode "DISP4 FG" 640x480R&amp;nbsp; 4. Check the modes:&amp;nbsp;&amp;nbsp; root@imx6qsabresd:~# xrandr&amp;nbsp; Screen 0: minimum 240 x 240, current 240 x 320, maximum 8192 x 8192&amp;nbsp; DISP4 FG connected 240x320+0+0 (normal left inverted right x axis y axis) 0mm x 0mm&amp;nbsp; U:240x320p-60 60.0*&amp;nbsp; 640x480R 59.5&amp;nbsp;&amp;nbsp;&amp;nbsp; 5. Switch to a new mode:&amp;nbsp; root@imx6qsabresd:~# xrandr -s 640x480 NOTE:&amp;nbsp; The overlay size cannot exceed the display size. For example, if LVDS is 1024x768,&amp;nbsp; the overlay size cannot be larger than this.&amp;nbsp; • Timings for overlay are meaningless, but wrong timings may damage your display,&amp;nbsp; so be careful when creating a new display mode for your display. • If fb3 is used, fb2 must be enabled. Otherwise, fb3 is invisible&lt;/PRE&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 16 Oct 2018 16:55:23 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784118#M121664</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2018-10-16T16:55:23Z</dc:date>
    </item>
    <item>
      <title>Re: imx6Q framebuffer</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784119#M121665</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;thank you for your reply&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; I may not be clear enough. The frame buffer size is 1024*600*16/8 at a resolution of 1024*600, without changing the resolution. Then you can change the frame buffer size to 1024*600*16/8*2&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 17 Oct 2018 01:44:26 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/imx6Q-framebuffer/m-p/784119#M121665</guid>
      <dc:creator>jieh朱</dc:creator>
      <dc:date>2018-10-17T01:44:26Z</dc:date>
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