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    <title>topic Android 6.0.1 error EGL_BAD_NATIVE_WINDOW during rendering in i.MX Processors</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764003#M118685</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi All,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We are working on custom board based on imx6 dual core and using Android 6.0.1 Freescale BSP.&lt;BR /&gt;Linux version - 3.14.52.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The custom device hung often. The tombstone file indicates "Encountered EGL error 12299 EGL_BAD_NATIVE_WINDOW during rendering".&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Kindly help us to resolve this issue. Also attached the tombstone file generated.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;BR /&gt;Asha&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 05 Dec 2017 12:48:01 GMT</pubDate>
    <dc:creator>ashasampathkuma</dc:creator>
    <dc:date>2017-12-05T12:48:01Z</dc:date>
    <item>
      <title>Android 6.0.1 error EGL_BAD_NATIVE_WINDOW during rendering</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764003#M118685</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi All,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We are working on custom board based on imx6 dual core and using Android 6.0.1 Freescale BSP.&lt;BR /&gt;Linux version - 3.14.52.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The custom device hung often. The tombstone file indicates "Encountered EGL error 12299 EGL_BAD_NATIVE_WINDOW during rendering".&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Kindly help us to resolve this issue. Also attached the tombstone file generated.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;BR /&gt;Asha&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 05 Dec 2017 12:48:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764003#M118685</guid>
      <dc:creator>ashasampathkuma</dc:creator>
      <dc:date>2017-12-05T12:48:01Z</dc:date>
    </item>
    <item>
      <title>Re: Android 6.0.1 error EGL_BAD_NATIVE_WINDOW during rendering</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764004#M118686</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Asha,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Is there a possibility that you can upgrade to our Android Version 6.0.1_2.1.0 and see if in that version the problem was solved?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Diego.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 06 Dec 2017 14:56:02 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764004#M118686</guid>
      <dc:creator>diegoadrian</dc:creator>
      <dc:date>2017-12-06T14:56:02Z</dc:date>
    </item>
    <item>
      <title>Re: Android 6.0.1 error EGL_BAD_NATIVE_WINDOW during rendering</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764005#M118687</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Diego,&lt;/P&gt;&lt;P&gt;Thanks the reply.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'll try to bring up Android Version 6.0.1_2.1.0 for our board. Shall I even try the Nougat version 7.1.2_2.0.0 ? &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Asha&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 08 Dec 2017 11:21:53 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764005#M118687</guid>
      <dc:creator>ashasampathkuma</dc:creator>
      <dc:date>2017-12-08T11:21:53Z</dc:date>
    </item>
    <item>
      <title>Re: Android 6.0.1 error EGL_BAD_NATIVE_WINDOW during rendering</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764006#M118688</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Asha,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If you are willing to change to Android Nougat, I will recommend you to use Android 7.1.2_2.0.0, since in that version some errors were fixed.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Diego.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 08 Dec 2017 16:00:42 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764006#M118688</guid>
      <dc:creator>diegoadrian</dc:creator>
      <dc:date>2017-12-08T16:00:42Z</dc:date>
    </item>
    <item>
      <title>Re: Android 6.0.1 error EGL_BAD_NATIVE_WINDOW during rendering</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764007#M118689</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Diego,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We ported Android 6.0.1_2.1.0 BSP for our custom board. But still we are facing same issue. Our device sometimes run stable for about 1 day and gets freezed. The tombstone files indicates the fault is due to either render thread in com.android.systemui or system_server binder_2.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Whether it could be because of GPU power issue? From link &lt;/SPAN&gt;&lt;A _jive_internal="true" data-containerid="2004" data-containertype="14" data-objectid="456432" data-objecttype="1" href="https://community.nxp.com/thread/456432"&gt;https://community.nxp.com/message/926938&lt;/A&gt;&lt;SPAN&gt;, GPU hang may occur if LDO_PU volatge is less than the minimum required value. Is that true?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;We measured VDD_PU_CAP &amp;amp; VDD_SOC_CAP of our board &lt;BR /&gt;At bootloader, VDD_SOC_CAP= 1.27V &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; VDD_PU_CAP=&amp;nbsp; 1.27V&lt;BR /&gt;After android is up VDD_SOC_CAP= 1.27V&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; VDD_PU_CAP= toggles between 0.23V and 1.27V&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;SOC_IN and ARM_IN is set to 1.425V&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Upon further analysis we found that the VDD_PU_CAP toggle is due to repeated call of imx6q_pm_pu_power_on() and imx6q_pm_pu_power_off() .These functions will enable/disable PU regulator. Above functions are present in kernel_imx/arch/arm/mach-imx/gpc.c&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When we perform any operation on display like touch the screen,CPU frequency changes from 396MHz to 996MHz and PU regulator is enabled and disabled continuously.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When there is no operation, approximately every 1 minute once the frequency switches from 396MHz to 996MHz and back to 396MHz. And also PU regulator is enabled and disabled.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Is the continuous enable and disable of PU regulator when there is no operation is the expected behavior? or PU regulator should be always enabled?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Whether the continuous frequency shift and regulator on/off cause hang?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Asha&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 14 Dec 2017 13:44:09 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Android-6-0-1-error-EGL-BAD-NATIVE-WINDOW-during-rendering/m-p/764007#M118689</guid>
      <dc:creator>ashasampathkuma</dc:creator>
      <dc:date>2017-12-14T13:44:09Z</dc:date>
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