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    <title>i.MX ProcessorsのトピックRe: How can I capture two framebuffer which overlaid?</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/How-can-I-capture-two-framebuffer-which-overlaid/m-p/756550#M117682</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;You can render directly to overlay plane by setting enviroment varialbe&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;FB_FRAMEBUFFER_0=/dev/fb1&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Wed, 16 May 2018 15:36:39 GMT</pubDate>
    <dc:creator>Bio_TICFSL</dc:creator>
    <dc:date>2018-05-16T15:36:39Z</dc:date>
    <item>
      <title>How can I capture two framebuffer which overlaid?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/How-can-I-capture-two-framebuffer-which-overlaid/m-p/756549#M117681</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I set the fb0 to UI area, and fb1 to streaming the camera.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;so when I execute the application, I can see the real time camera view and my UI pictures.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I can capture and save the file each framebuffer but I&amp;nbsp;have no idea about the real-lcd's picture.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;How can I capture the overlaid framebuffer??&amp;nbsp;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 15 May 2018 10:54:43 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/How-can-I-capture-two-framebuffer-which-overlaid/m-p/756549#M117681</guid>
      <dc:creator>호영노</dc:creator>
      <dc:date>2018-05-15T10:54:43Z</dc:date>
    </item>
    <item>
      <title>Re: How can I capture two framebuffer which overlaid?</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/How-can-I-capture-two-framebuffer-which-overlaid/m-p/756550#M117682</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;You can render directly to overlay plane by setting enviroment varialbe&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;FB_FRAMEBUFFER_0=/dev/fb1&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 16 May 2018 15:36:39 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/How-can-I-capture-two-framebuffer-which-overlaid/m-p/756550#M117682</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2018-05-16T15:36:39Z</dc:date>
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