<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>i.MX ProcessorsのトピックRe: Less frame rate when used 2 buffers</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723688#M112522</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Titus&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;usually several circle buffers are used: one is filled with sensor data, others are&lt;/P&gt;&lt;P&gt;processed in chain by application. Two buffers are min. number: one is filling with sensor data,&lt;/P&gt;&lt;P&gt;other is processed by application, after that they are changed in places. Two buffers may require&lt;/P&gt;&lt;P&gt;more overheads and underrun may happens, when sensor data was not ready when other&lt;/P&gt;&lt;P&gt;buffer was already emptied by application. Three or more buffers allows more flexible&lt;/P&gt;&lt;P&gt;timings and do not require strict synchronization as in case two buffers.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;BR /&gt;igor&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 26 Oct 2017 10:52:03 GMT</pubDate>
    <dc:creator>igorpadykov</dc:creator>
    <dc:date>2017-10-26T10:52:03Z</dc:date>
    <item>
      <title>Less frame rate when used 2 buffers</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723687#M112521</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;I have used the OV5640 MIPI camera with i.MX6 platform and using prebuilt i.MX BSP binaries.&lt;/P&gt;&lt;P&gt;Getting less frame rates when using 2 buffers (VIDIOC_REQBUFS) and able to see the higher or actual frame rate if I use 3 or more buffers.&lt;/P&gt;&lt;P&gt;What could be reason for this behavior ?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 26 Oct 2017 07:47:11 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723687#M112521</guid>
      <dc:creator>titusstalin</dc:creator>
      <dc:date>2017-10-26T07:47:11Z</dc:date>
    </item>
    <item>
      <title>Re: Less frame rate when used 2 buffers</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723688#M112522</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Titus&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;usually several circle buffers are used: one is filled with sensor data, others are&lt;/P&gt;&lt;P&gt;processed in chain by application. Two buffers are min. number: one is filling with sensor data,&lt;/P&gt;&lt;P&gt;other is processed by application, after that they are changed in places. Two buffers may require&lt;/P&gt;&lt;P&gt;more overheads and underrun may happens, when sensor data was not ready when other&lt;/P&gt;&lt;P&gt;buffer was already emptied by application. Three or more buffers allows more flexible&lt;/P&gt;&lt;P&gt;timings and do not require strict synchronization as in case two buffers.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;BR /&gt;igor&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 26 Oct 2017 10:52:03 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723688#M112522</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2017-10-26T10:52:03Z</dc:date>
    </item>
    <item>
      <title>Re: Less frame rate when used 2 buffers</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723689#M112523</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thanks Igor.&lt;/P&gt;&lt;P&gt;I too suspected the same.&lt;/P&gt;&lt;P&gt;And generic v4l2 application uses buffer count as 4. (min)&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 27 Oct 2017 12:44:41 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Less-frame-rate-when-used-2-buffers/m-p/723689#M112523</guid>
      <dc:creator>titusstalin</dc:creator>
      <dc:date>2017-10-27T12:44:41Z</dc:date>
    </item>
  </channel>
</rss>

