<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>i.MX ProcessorsのトピックQuestion, i.MX6Q GPU texture processing feature</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698091#M108392</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear team,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I would like to ask about Texture processing feature of i.MX6Quad GPU.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Does it support ETC2?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;My customer has a doubt that i.MX6Q GPU does support ETC2.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I found ETC2 feature got disappear from latest i.MX6Q reference manual(Rev.4), though ETC2 was stated in Rev.3 reference manual(GPU section).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;The customer saw error messages when build their software(no header files for ETC2).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Miyamoto&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 05 Oct 2017 08:31:02 GMT</pubDate>
    <dc:creator>SLICE</dc:creator>
    <dc:date>2017-10-05T08:31:02Z</dc:date>
    <item>
      <title>Question, i.MX6Q GPU texture processing feature</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698091#M108392</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear team,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I would like to ask about Texture processing feature of i.MX6Quad GPU.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Does it support ETC2?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;My customer has a doubt that i.MX6Q GPU does support ETC2.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I found ETC2 feature got disappear from latest i.MX6Q reference manual(Rev.4), though ETC2 was stated in Rev.3 reference manual(GPU section).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;The customer saw error messages when build their software(no header files for ETC2).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Miyamoto&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 05 Oct 2017 08:31:02 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698091#M108392</guid>
      <dc:creator>SLICE</dc:creator>
      <dc:date>2017-10-05T08:31:02Z</dc:date>
    </item>
    <item>
      <title>Re: Question, i.MX6Q GPU texture processing feature</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698092#M108393</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear team,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am still waiting for your response.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Miyamoto&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 13 Oct 2017 03:19:16 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698092#M108393</guid>
      <dc:creator>SLICE</dc:creator>
      <dc:date>2017-10-13T03:19:16Z</dc:date>
    </item>
    <item>
      <title>Re: Question, i.MX6Q GPU texture processing feature</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698093#M108394</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Miyamoto San,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The ETC2 it is not supported in our GPU driver, it was removed from because some problems found in the EGL layer.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Have a great day,&lt;BR /&gt;TIC&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 16 Oct 2017 14:20:42 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698093#M108394</guid>
      <dc:creator>jamesbone</dc:creator>
      <dc:date>2017-10-16T14:20:42Z</dc:date>
    </item>
    <item>
      <title>Re: Question, i.MX6Q GPU texture processing feature</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698094#M108395</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;But&amp;nbsp;what is the list of supported textures (I mean by our drive not only by our HW).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Vincent&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 24 Oct 2017 08:44:12 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/Question-i-MX6Q-GPU-texture-processing-feature/m-p/698094#M108395</guid>
      <dc:creator>Aubineau_FAE</dc:creator>
      <dc:date>2017-10-24T08:44:12Z</dc:date>
    </item>
  </channel>
</rss>

