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    <title>i.MX ProcessorsのトピックRe: GC400T GPU2D features</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664885#M102196</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi igor,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Could you please follow the above question?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Kazuma Sasaki.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 06 Mar 2017 00:52:42 GMT</pubDate>
    <dc:creator>kazumasasaki</dc:creator>
    <dc:date>2017-03-06T00:52:42Z</dc:date>
    <item>
      <title>GC400T GPU2D features</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664882#M102193</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I would like to know detail of GPU2D feature especially Image scaling. IMX6SXRM mentioned that GPU is supporting "Programmable high quality 9-tap, 32-phase filter". But, I could not find no more information regarding image scaling.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Q1. What kind of algorithm supporting at GPU of i.MX6 SoloX?&lt;/P&gt;&lt;P&gt;Q2. How do I chose(programming) these algorithm before execute image scaling?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Kazuma Sasaki.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 24 Feb 2017 10:32:19 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664882#M102193</guid>
      <dc:creator>kazumasasaki</dc:creator>
      <dc:date>2017-02-24T10:32:19Z</dc:date>
    </item>
    <item>
      <title>Re: GC400T GPU2D features</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664883#M102194</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Kazuma&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;please refer to attached Linux Guide sect.7.3.14 Video conversion&lt;/P&gt;&lt;P&gt;and Graphics Guide. NXP BSPs can be found on&lt;/P&gt;&lt;P&gt;&lt;A class="jive-link-external-small" href="https://community.nxp.com/external-link.jspa?url=http%3A%2F%2Fwww.nxp.com%2Fproducts%2Fsoftware-and-tools%2Fsoftware-development-tools%2Fi.mx-software-and-tools%2Fi.mx-6series-i.mx-7series-software-and-development-tool-resources%3AIMX_SW" rel="nofollow" target="_blank"&gt;http://www.nxp.com/products/software-and-tools/software-development-tools/i.mx-software-and-tools/i.mx-6series-i.mx-7series-software-and-development-tool-resources:IMX_SW&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best regards&lt;BR /&gt;igor&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 24 Feb 2017 23:38:15 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664883#M102194</guid>
      <dc:creator>igorpadykov</dc:creator>
      <dc:date>2017-02-24T23:38:15Z</dc:date>
    </item>
    <item>
      <title>Re: GC400T GPU2D features</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664884#M102195</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi igor,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I appreciate your support.&lt;/P&gt;&lt;P&gt;I've checked your recommend documents and sample source code. (g2d_test.cpp)&lt;/P&gt;&lt;P&gt;But, I could not understand clearly which scaling algorithm used in GPU.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When I execute resize function via G2D API, I will set several parameters to g2d_surface structure.&lt;/P&gt;&lt;P&gt;then, call g2d_blit function. At this case, I suppose GPU execute resize feature automatically. Is it right?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If yes, what kind of scaling algorithm using in GPU?&lt;/P&gt;&lt;P&gt;Nearest-neighbor interpolation, Bilinear and bicubic algorithms, Box sampling and etc?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Kazuma Sasaki.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 27 Feb 2017 01:40:56 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664884#M102195</guid>
      <dc:creator>kazumasasaki</dc:creator>
      <dc:date>2017-02-27T01:40:56Z</dc:date>
    </item>
    <item>
      <title>Re: GC400T GPU2D features</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664885#M102196</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi igor,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Could you please follow the above question?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best Regards,&lt;/P&gt;&lt;P&gt;Kazuma Sasaki.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 06 Mar 2017 00:52:42 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/GC400T-GPU2D-features/m-p/664885#M102196</guid>
      <dc:creator>kazumasasaki</dc:creator>
      <dc:date>2017-03-06T00:52:42Z</dc:date>
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