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    <title>i.MX GraphicsのトピックRe: IMX8 GPU crash</title>
    <link>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2104719#M824</link>
    <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/242235"&gt;@JoRadio&lt;/a&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Sorry to reply late, Which BSP code do you use?&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The i.MX8MP uses the Vivante GC7000UL GPU, which has limited GPU memory.&lt;BR /&gt;Enabling Image-Based Lighting (IBL) and SkyBox with large textures (1024x1024) can consume significant GPU memory.&lt;/P&gt;
&lt;P&gt;Here are some suggestions:&lt;/P&gt;
&lt;P&gt;1. Reduce texture resolution:&lt;/P&gt;
&lt;P&gt;Reduce the texture from 1024x1024 to 512x512 or 256x256 and observe if it still crashes.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;2. Gradual disabling feature:&lt;/P&gt;
&lt;P&gt;First, turn off the SkyBox or IBL lighting and gradually identify which feature is causing the problem.&lt;/P&gt;
&lt;P&gt;B.R&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 27 May 2025 02:37:09 GMT</pubDate>
    <dc:creator>pengyong_zhang</dc:creator>
    <dc:date>2025-05-27T02:37:09Z</dc:date>
    <item>
      <title>IMX8 GPU crash</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2096012#M798</link>
      <description>&lt;P&gt;When I run the Benchmark test of Qt5.15 on IMX8, the system crashed after running for half an hour, and the GPU printed the dump information. What causes this? The Texture Size I use is 1024x1024. I enable IBL Lighting and SkyBox. The Material used is Original Material, and the default values are selected for other configurations.&lt;/P&gt;&lt;P&gt;This is the download link for Benchmark：&lt;/P&gt;&lt;P&gt;&lt;A href="https://git.qt.io/public-demos/qtquick3d/-/tree/master/BenchmarkDemo" target="_blank"&gt;BenchmarkDemo · master · public-demos / qtquick3d · GitLab&lt;/A&gt;&lt;/P&gt;&lt;P&gt;The attachment is the print information after the GPU crash.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 13 May 2025 03:18:43 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2096012#M798</guid>
      <dc:creator>JoRadio</dc:creator>
      <dc:date>2025-05-13T03:18:43Z</dc:date>
    </item>
    <item>
      <title>Re: IMX8 GPU crash</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2104719#M824</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/242235"&gt;@JoRadio&lt;/a&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Sorry to reply late, Which BSP code do you use?&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The i.MX8MP uses the Vivante GC7000UL GPU, which has limited GPU memory.&lt;BR /&gt;Enabling Image-Based Lighting (IBL) and SkyBox with large textures (1024x1024) can consume significant GPU memory.&lt;/P&gt;
&lt;P&gt;Here are some suggestions:&lt;/P&gt;
&lt;P&gt;1. Reduce texture resolution:&lt;/P&gt;
&lt;P&gt;Reduce the texture from 1024x1024 to 512x512 or 256x256 and observe if it still crashes.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;2. Gradual disabling feature:&lt;/P&gt;
&lt;P&gt;First, turn off the SkyBox or IBL lighting and gradually identify which feature is causing the problem.&lt;/P&gt;
&lt;P&gt;B.R&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 27 May 2025 02:37:09 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2104719#M824</guid>
      <dc:creator>pengyong_zhang</dc:creator>
      <dc:date>2025-05-27T02:37:09Z</dc:date>
    </item>
    <item>
      <title>Re: IMX8 GPU crash</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2122834#M851</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/242235"&gt;@JoRadio&lt;/a&gt;,&lt;BR /&gt;The crash is likely due to GPU memory exhaustion. The i.MX8MP’s Vivante GC7000UL GPU has limited memory, and enabling IBL Lighting, SkyBox, and using 1024×1024 textures can overwhelm it over time. Try reducing texture size to 512×512 or disabling IBL/SkyBox incrementally to isolate the cause.&lt;BR /&gt;&lt;BR /&gt;Best Regards,&lt;BR /&gt;Amy Cross&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 25 Jun 2025 06:37:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/IMX8-GPU-crash/m-p/2122834#M851</guid>
      <dc:creator>amy598cross</dc:creator>
      <dc:date>2025-06-25T06:37:50Z</dc:date>
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