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    <title>i.MX GraphicsのトピックRe: Gstreamer - glimagesink client-draw-callback</title>
    <link>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161854#M24</link>
    <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;Thanks for the response.&lt;/P&gt;&lt;P&gt;However, I think I am misunderstood. I was asking for the client-draw-callback signal handler of GStreamer.&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;</description>
    <pubDate>Thu, 01 Oct 2020 13:42:26 GMT</pubDate>
    <dc:creator>spear_kor</dc:creator>
    <dc:date>2020-10-01T13:42:26Z</dc:date>
    <item>
      <title>Gstreamer - glimagesink client-draw-callback</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161129#M19</link>
      <description>&lt;P&gt;Dear All,&lt;/P&gt;&lt;P&gt;I was wondering if there is any available example for client-draw-callback implementation to draw frames using GLES2.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I need to paint the decoded video frames on imx.8 using Yocto.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Sep 2020 07:41:18 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161129#M19</guid>
      <dc:creator>spear_kor</dc:creator>
      <dc:date>2020-09-30T07:41:18Z</dc:date>
    </item>
    <item>
      <title>Re: Gstreamer - glimagesink client-draw-callback</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161352#M20</link>
      <description>&lt;P&gt;Hello Spear-kor,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;In your yocto BSP you have the graphics examples, that include the triangle as example two, data in the&lt;BR /&gt;ESContext structure include information such as the window width and height, EGL context, and callback function pointers.&lt;/P&gt;
&lt;P&gt;The rest of the main function is responsible for creating the window, initializing&lt;BR /&gt;the draw callback function, and entering the main loop:&lt;BR /&gt;esCreateWindow(&amp;amp;esContext, "Hello Triangle", 320, 240,&lt;BR /&gt;ES_WINDOW_RGB);&lt;BR /&gt;if(!Init(&amp;amp;esContext))&lt;BR /&gt;return 0;&lt;BR /&gt;esRegisterDrawFunc(&amp;amp;esContext, Draw);&lt;BR /&gt;esMainLoop(&amp;amp;esContext);&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;</description>
      <pubDate>Wed, 30 Sep 2020 13:06:22 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161352#M20</guid>
      <dc:creator>Bio_TICFSL</dc:creator>
      <dc:date>2020-09-30T13:06:22Z</dc:date>
    </item>
    <item>
      <title>Re: Gstreamer - glimagesink client-draw-callback</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161854#M24</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;Thanks for the response.&lt;/P&gt;&lt;P&gt;However, I think I am misunderstood. I was asking for the client-draw-callback signal handler of GStreamer.&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Thu, 01 Oct 2020 13:42:26 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/Gstreamer-glimagesink-client-draw-callback/m-p/1161854#M24</guid>
      <dc:creator>spear_kor</dc:creator>
      <dc:date>2020-10-01T13:42:26Z</dc:date>
    </item>
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