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    <title>i.MX GraphicsのトピックRe: i.MX8MP, Use GUI-GUIDE generate app by use DRM/FBDEV display</title>
    <link>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2322064#M1052</link>
    <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/259636"&gt;@IKnow&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;By default, GUI Guider is configured to work only with i.MX9 processors.&lt;BR /&gt;Since the i.MX93 does not include a GPU, all graphics rendering is handled by the CPU, with limited acceleration through the PXP engine.&lt;BR /&gt;For the i.MX8MP, the recommended approach is generate the project source code using the i.MX93 template, then disable the PXP-related configurations in the lv_conf.h file.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;You can change the display backend directly in the Project Settings inside GUI Guider by selecting DRM instead of Wayland.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;You can follow the compilation steps described in the following guide:&lt;/P&gt;
&lt;P&gt;&lt;A href="https://community.nxp.com/t5/tkb/workflowpage/tkb-id/imx-processors%40tkb/article-id/6216" target="_self"&gt;Build GUI Guider projects (GUI GUIDER 1.9.X, 1.10.x) for iMX processors&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;A more generic option to generate an LVGL project is using SquareLine Studio.&lt;BR /&gt;You can follow the guide here:&lt;/P&gt;
&lt;P&gt;&lt;A href="https://community.nxp.com/t5/i-MX-Processors-Knowledge-Base/How-to-run-an-SquareLine-project-on-i-MX-93-EVK-using/ta-p/2001400" target="_self"&gt;How to run an SquareLine project on i.MX 93 EVK using FrameBuffer. &lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I hope this information helps.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;Best regards,&lt;BR /&gt;Chavira&lt;/P&gt;</description>
    <pubDate>Tue, 24 Feb 2026 17:30:21 GMT</pubDate>
    <dc:creator>Chavira</dc:creator>
    <dc:date>2026-02-24T17:30:21Z</dc:date>
    <item>
      <title>i.MX8MP, Use GUI-GUIDE generate app by use DRM/FBDEV display</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2321784#M1051</link>
      <description>&lt;P&gt;Currently, I use&amp;nbsp;GUI-GUIDE to generate UI on the i.MX8MP by DRM/FBDEV is a display driver.&lt;BR /&gt;&lt;BR /&gt;When run application on the target board, I found that the application runs on the CPU.&lt;/P&gt;&lt;P&gt;If I want the application to run on the GPU by using DRM/FBDEV, is it possible?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 24 Feb 2026 08:24:43 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2321784#M1051</guid>
      <dc:creator>IKnow</dc:creator>
      <dc:date>2026-02-24T08:24:43Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX8MP, Use GUI-GUIDE generate app by use DRM/FBDEV display</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2322064#M1052</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/259636"&gt;@IKnow&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;By default, GUI Guider is configured to work only with i.MX9 processors.&lt;BR /&gt;Since the i.MX93 does not include a GPU, all graphics rendering is handled by the CPU, with limited acceleration through the PXP engine.&lt;BR /&gt;For the i.MX8MP, the recommended approach is generate the project source code using the i.MX93 template, then disable the PXP-related configurations in the lv_conf.h file.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;You can change the display backend directly in the Project Settings inside GUI Guider by selecting DRM instead of Wayland.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;You can follow the compilation steps described in the following guide:&lt;/P&gt;
&lt;P&gt;&lt;A href="https://community.nxp.com/t5/tkb/workflowpage/tkb-id/imx-processors%40tkb/article-id/6216" target="_self"&gt;Build GUI Guider projects (GUI GUIDER 1.9.X, 1.10.x) for iMX processors&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;A more generic option to generate an LVGL project is using SquareLine Studio.&lt;BR /&gt;You can follow the guide here:&lt;/P&gt;
&lt;P&gt;&lt;A href="https://community.nxp.com/t5/i-MX-Processors-Knowledge-Base/How-to-run-an-SquareLine-project-on-i-MX-93-EVK-using/ta-p/2001400" target="_self"&gt;How to run an SquareLine project on i.MX 93 EVK using FrameBuffer. &lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I hope this information helps.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;Best regards,&lt;BR /&gt;Chavira&lt;/P&gt;</description>
      <pubDate>Tue, 24 Feb 2026 17:30:21 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2322064#M1052</guid>
      <dc:creator>Chavira</dc:creator>
      <dc:date>2026-02-24T17:30:21Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX8MP, Use GUI-GUIDE generate app by use DRM/FBDEV display</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2324092#M1054</link>
      <description>&lt;P&gt;I want to confirm my understanding of using DRM with LVGL on i.MX8MP&lt;BR /&gt;&lt;BR /&gt;please correct me if anything is wrong.&lt;BR /&gt;My understanding:&lt;BR /&gt;&lt;BR /&gt;DRM It is a Linux kernel subsystem that manages the dedicated display controller hardware (LCDIF) on the i.MX8MP directly.&lt;BR /&gt;When LVGL uses DRM as its display backend:&lt;BR /&gt;LVGL renders the UI and hands the buffer to DRM&lt;BR /&gt;DRM passes it to the LCDIF display controller hardware&lt;BR /&gt;LCDIF fetches and outputs pixels independently — without CPU involvement&lt;BR /&gt;&lt;BR /&gt;This offloads the display output work from CPU to dedicated hardware&lt;BR /&gt;&lt;BR /&gt;Is my understanding correct?&lt;/P&gt;</description>
      <pubDate>Fri, 27 Feb 2026 04:18:38 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2324092#M1054</guid>
      <dc:creator>IKnow</dc:creator>
      <dc:date>2026-02-27T04:18:38Z</dc:date>
    </item>
    <item>
      <title>Re: i.MX8MP, Use GUI-GUIDE generate app by use DRM/FBDEV display</title>
      <link>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2324783#M1055</link>
      <description>HI. &lt;a href="https://community.nxp.com/t5/user/viewprofilepage/user-id/206761"&gt;@Chavira&lt;/a&gt;,&lt;BR /&gt;I want to confirm my understanding of using DRM with LVGL on i.MX8MP&lt;BR /&gt;&lt;BR /&gt;please correct me if anything is wrong.&lt;BR /&gt;My understanding:&lt;BR /&gt;&lt;BR /&gt;DRM It is a Linux kernel subsystem that manages the dedicated display controller hardware (LCDIF) on the i.MX8MP directly.&lt;BR /&gt;When LVGL uses DRM as its display backend:&lt;BR /&gt;LVGL renders the UI and hands the buffer to DRM&lt;BR /&gt;DRM passes it to the LCDIF display controller hardware&lt;BR /&gt;LCDIF fetches and outputs pixels independently — without CPU involvement&lt;BR /&gt;&lt;BR /&gt;This offloads the display output work from CPU to dedicated hardware&lt;BR /&gt;&lt;BR /&gt;Is my understanding correct?</description>
      <pubDate>Mon, 02 Mar 2026 03:29:57 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Graphics/i-MX8MP-Use-GUI-GUIDE-generate-app-by-use-DRM-FBDEV-display/m-p/2324783#M1055</guid>
      <dc:creator>IKnow</dc:creator>
      <dc:date>2026-03-02T03:29:57Z</dc:date>
    </item>
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