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    <title>CodeWarrior for MCUのトピックRe: Code Warrior 5.0 Struct. Problem (Poland) PLEASE HELP !!!!!</title>
    <link>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173071#M5463</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Bitfields and structs are not portable, so nothing strange you can't receive them on PC.&amp;nbsp;However it's bit weird that CW5.0 has changed allocation order. I didn't try 5.0, but 4.6 header files are clearly least bit first. From MC9S12D64.H:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;/*** PORTAB - Port AB Register; 0x00000000 ***/&lt;BR /&gt;typedef union {&lt;BR /&gt;&amp;nbsp; word Word;&lt;BR /&gt;&amp;nbsp;&amp;nbsp; /* Overlapped registers: */&lt;BR /&gt;&amp;nbsp; struct {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; /*** PORTA - Port A Register; 0x00000000 ***/&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; union {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; byte Byte;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; struct {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; byte BIT0&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :1;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* Port A Bit 0 */&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; byte BIT1&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :1;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* Port A Bit 1 */&lt;BR /&gt;..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Could you verify if you have it the same or not in CW5.0 header files?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;Pozdrawiam!&lt;/EM&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Sat, 18 Apr 2009 00:40:03 GMT</pubDate>
    <dc:creator>kef</dc:creator>
    <dc:date>2009-04-18T00:40:03Z</dc:date>
    <item>
      <title>Code Warrior 5.0 Struct. Problem (Poland) PLEASE HELP !!!!!</title>
      <link>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173070#M5462</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;Sorry for My English.&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;The system is connected thru rs232 with PC Computer. There is a program to save some settings to the device. And when&amp;nbsp;I was using CW 4.6, 4.7 there was no problem at all. PC was connected to Device and read and save was ok.&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;BUT now when I have installed CW 5.0 There is a serious problem.&lt;/DIV&gt;&lt;DIV&gt;For example when I have Union in "C" and I have a struct on HCS12X side it looks like this below:&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;But when I read it on PC side the struct is REVERSED (first bit of struct is the last one on PC Program) !!!!!!!&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;When I'm using CW 4.7 there is no problem at all. &amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;volatile union&lt;/DIV&gt;&lt;DIV&gt;{ &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;volatile struct&lt;/DIV&gt;&lt;DIV&gt;{&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm1 &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;:1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//bits&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm2 :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm3 :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm4 :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm5 &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;:1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm6 :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm7 :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PkEm8 :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;&lt;BR /&gt;&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PrzekButlaRed :1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int PrzekInjG &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;:1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int Stac &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;:1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int NORPM &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp;//&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int Sleep &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;:1; &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;//&lt;/DIV&gt;&lt;DIV&gt;}bit;&lt;/DIV&gt;&lt;DIV&gt;volatile unsigned int &lt;SPAN class="Apple-tab-span"&gt;&lt;/SPAN&gt;ALL;&lt;/DIV&gt;&lt;DIV&gt;}HardStates;&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 17 Apr 2009 23:21:50 GMT</pubDate>
      <guid>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173070#M5462</guid>
      <dc:creator>SMX</dc:creator>
      <dc:date>2009-04-17T23:21:50Z</dc:date>
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    <item>
      <title>Re: Code Warrior 5.0 Struct. Problem (Poland) PLEASE HELP !!!!!</title>
      <link>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173071#M5463</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Bitfields and structs are not portable, so nothing strange you can't receive them on PC.&amp;nbsp;However it's bit weird that CW5.0 has changed allocation order. I didn't try 5.0, but 4.6 header files are clearly least bit first. From MC9S12D64.H:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;/*** PORTAB - Port AB Register; 0x00000000 ***/&lt;BR /&gt;typedef union {&lt;BR /&gt;&amp;nbsp; word Word;&lt;BR /&gt;&amp;nbsp;&amp;nbsp; /* Overlapped registers: */&lt;BR /&gt;&amp;nbsp; struct {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; /*** PORTA - Port A Register; 0x00000000 ***/&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; union {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; byte Byte;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; struct {&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; byte BIT0&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :1;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* Port A Bit 0 */&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; byte BIT1&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :1;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* Port A Bit 1 */&lt;BR /&gt;..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Could you verify if you have it the same or not in CW5.0 header files?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;Pozdrawiam!&lt;/EM&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sat, 18 Apr 2009 00:40:03 GMT</pubDate>
      <guid>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173071#M5463</guid>
      <dc:creator>kef</dc:creator>
      <dc:date>2009-04-18T00:40:03Z</dc:date>
    </item>
    <item>
      <title>Re: Code Warrior 5.0 Struct. Problem (Poland) PLEASE HELP !!!!!</title>
      <link>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173072#M5464</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;on the CW5.0 "mc9s12xdg128.h"&amp;nbsp;:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;/*** PORTAB - Port AB; 0x00000000 ***/&lt;/P&gt;&lt;P&gt;typedef union {&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;word Word;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; /* Overlapped registers: */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;struct {&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;/*** PORTA - Port A Register; 0x00000000 ***/&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;union {&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;byte Byte;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;struct {&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA0 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 0 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA1 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 1 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA2 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 2 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA3 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 3 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA4 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 4 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA5 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 5 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA6 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 6 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;byte PA7 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :1; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* Port A Bit 7 */&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;} Bits;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;} PORTASTR;&amp;nbsp;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sat, 18 Apr 2009 16:29:05 GMT</pubDate>
      <guid>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173072#M5464</guid>
      <dc:creator>SMX</dc:creator>
      <dc:date>2009-04-18T16:29:05Z</dc:date>
    </item>
    <item>
      <title>Re: Code Warrior 5.0 Struct. Problem (Poland) PLEASE HELP !!!!!</title>
      <link>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173073#M5465</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi SMX,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm not aware of any changes in CodeWarrior v5.0 related to the bitfields.&lt;/P&gt;&lt;P&gt;I'd suggest you to doublecheck compiler settings. You might use different bitfield allocation in the projects (-BfaBxx option).&lt;/P&gt;&lt;P&gt;You can generate the list of predefined compiler macros "-Ldf=predef.h" to check compiler bitfield allocation options (e.g&amp;nbsp; __BITFIELD_LSBIT_FIRST__, __BITFIELD_MSBYTE_FIRST__, __BITFIELD_MSWORD_FIRST__, __BITFIELD_TYPE_SIZE_REDUCTION__...)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Stanish&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 20 Apr 2009 16:48:53 GMT</pubDate>
      <guid>https://community.nxp.com/t5/CodeWarrior-for-MCU/Code-Warrior-5-0-Struct-Problem-Poland-PLEASE-HELP/m-p/173073#M5465</guid>
      <dc:creator>stanish</dc:creator>
      <dc:date>2009-04-20T16:48:53Z</dc:date>
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