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    <title>topic Re: Codewarrior: Flash programming with an image file only. in Classic/Legacy CodeWarrior</title>
    <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196505#M5140</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;I'm using the MC9S08QG8 device.&lt;BR /&gt;&lt;BR /&gt;I launched hiwave.exe, followed the prompts and loaded my *.abs.hex file. It worked.&lt;BR /&gt;&lt;BR /&gt;Thank you very much Daniel.&lt;BR /&gt;&lt;BR /&gt;Anthony&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 23 Oct 2008 10:47:12 GMT</pubDate>
    <dc:creator>awilliams</dc:creator>
    <dc:date>2008-10-23T10:47:12Z</dc:date>
    <item>
      <title>Codewarrior: Flash programming with an image file only.</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196503#M5138</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt; &lt;/DIV&gt;&lt;SPAN&gt;Hello all,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm using Codewarrior 5.7.0 and wanted to know if it was possible to use it to program parts using an output file only. For example, I would build a project and generate a *.abs or *.abs.hex output file (i.e. project.abs.hex).&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Then I want to setup a temporary programming station for a tech using (Codewarrior and a PE micro usb multilink interface pod). The ultimate goal is to program the parts at the tech station without having the source code in the project.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Is this possible or am I way off base?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Anthony&lt;/SPAN&gt;&lt;BR /&gt;&lt;DIV&gt; &lt;/DIV&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Message Edited by awilliams on &lt;/SPAN&gt;&lt;SPAN class="date_text"&gt;2008-10-23&lt;/SPAN&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;SPAN class="time_text"&gt;01:04 AM&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Oct 2008 07:02:46 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196503#M5138</guid>
      <dc:creator>awilliams</dc:creator>
      <dc:date>2008-10-23T07:02:46Z</dc:date>
    </item>
    <item>
      <title>Re: Codewarrior: Flash programming with an image file only.</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196504#M5139</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;Which device are you using? I guess a S08 or a S12.&lt;BR /&gt;&lt;BR /&gt;Which part of the "ultimate" solution does not work then?&lt;BR /&gt;&lt;BR /&gt;For the S08/S12, the debugger hiwave.exe is separate from the CodeWarrior ide,&lt;BR /&gt;therefore the debugger does just support to flash abs or SRecords. SRecords and abs (ELF files) can be both loaded using the same UI. Just when loading an SRecord file there is no debug information available, so HIWAVE wont look for source code. When loading an ELF, HIWAVE knows the source file mapping and will look out for the source code, but its not necessary to actually provide it. Just a nice to have.&lt;BR /&gt;&lt;BR /&gt;Daniel&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Oct 2008 10:29:56 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196504#M5139</guid>
      <dc:creator>CompilerGuru</dc:creator>
      <dc:date>2008-10-23T10:29:56Z</dc:date>
    </item>
    <item>
      <title>Re: Codewarrior: Flash programming with an image file only.</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196505#M5140</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;I'm using the MC9S08QG8 device.&lt;BR /&gt;&lt;BR /&gt;I launched hiwave.exe, followed the prompts and loaded my *.abs.hex file. It worked.&lt;BR /&gt;&lt;BR /&gt;Thank you very much Daniel.&lt;BR /&gt;&lt;BR /&gt;Anthony&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Oct 2008 10:47:12 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196505#M5140</guid>
      <dc:creator>awilliams</dc:creator>
      <dc:date>2008-10-23T10:47:12Z</dc:date>
    </item>
    <item>
      <title>Re: Codewarrior: Flash programming with an image file only.</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196506#M5141</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;If you are already using P&amp;amp;E, I'd strongly recommend getting a Cyclone Pro for production programming. The Hiwave debugger has very slow download time because it comes with a lot of debug info. It also gives your tech plenty of options to mess up. With the Cyclone you don't even need a PC nearby and it takes just a few seconds to program a S08.&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 24 Oct 2008 21:29:42 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Codewarrior-Flash-programming-with-an-image-file-only/m-p/196506#M5141</guid>
      <dc:creator>Lundin</dc:creator>
      <dc:date>2008-10-24T21:29:42Z</dc:date>
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