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    <title>topic Re: Getting SMAC projects to build in CW Special Edition in Classic/Legacy CodeWarrior</title>
    <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146825#M1792</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;/DIV&gt;Mac,&lt;BR /&gt;Thankfully, no. It seems that only files in the project (i.e added to and visible in the IDE) count.&lt;BR /&gt;&lt;BR /&gt;At least that has been my experience with the HC12 version.&lt;BR /&gt;Does it make sense? Not really, but then why should map files and cmd files count?&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Message Edited by JimDon on &lt;SPAN class="date_text"&gt;2007-09-18&lt;/SPAN&gt; &lt;SPAN class="time_text"&gt;08:22 AM&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 18 Sep 2007 19:20:13 GMT</pubDate>
    <dc:creator>JimDon</dc:creator>
    <dc:date>2007-09-18T19:20:13Z</dc:date>
    <item>
      <title>Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146822#M1789</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt; &lt;/DIV&gt;&lt;SPAN&gt;Hello all.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Is there a release of SMAC 4.2 that has examples that can compile in CodeWarrior Special edition?&amp;nbsp; I keep running into the 32 file limit problem.&amp;nbsp;&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I remember that when I was working on my internship last year that I could build the examples, but I think that was SMAC 4.1.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I can't really upgrade to the full edition because this is for my school's Senior Design project and as a lowly student, I can't afford to purchase a license.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks for any help!&lt;/SPAN&gt;&lt;BR /&gt;&lt;DIV&gt; &lt;/DIV&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Message Edited by AndrewD on &lt;/SPAN&gt;&lt;SPAN class="date_text"&gt;2007-09-17&lt;/SPAN&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;SPAN class="time_text"&gt;07:49 PM&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 18 Sep 2007 01:47:20 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146822#M1789</guid>
      <dc:creator>AndrewD</dc:creator>
      <dc:date>2007-09-18T01:47:20Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146823#M1790</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;Here is a possible work around.&lt;BR /&gt;&lt;BR /&gt;Suppose you have&lt;BR /&gt;myfile1.c, myfile2.c, myfile3.c&lt;BR /&gt;&lt;BR /&gt;remove these from the project and create&lt;BR /&gt;myfiles.c&lt;BR /&gt;In myfiles.c:&lt;BR /&gt;#include "myfile1.c"&lt;BR /&gt;#include "myfile2.c"&lt;BR /&gt;#include "myfile3.c"&lt;BR /&gt;&lt;BR /&gt;Then add myfiles.c to the project.&lt;BR /&gt;Also .CMD file and another files in the project count, so you could remove some of those as well.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 18 Sep 2007 04:18:22 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146823#M1790</guid>
      <dc:creator>JimDon</dc:creator>
      <dc:date>2007-09-18T04:18:22Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146824#M1791</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;Hello Jim,&lt;/FONT&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;Would not the #include files need to be&amp;nbsp;part of&amp;nbsp;the project, and therefore within the file count?&amp;nbsp; Otherwise, the files would not be found by the preprocessor/compiler.&amp;nbsp; I would suspect that the &lt;U&gt;content&lt;/U&gt; of the three files would need to be incorporated into&amp;nbsp;a single file in order to reduce the file count.&lt;/FONT&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;Andrew, the following thread may be of interest - the 32 file limit can be eliminated with CW V6.0.&lt;/FONT&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;A href="http://forums.freescale.com/freescale/board/message?board.id=CW816COMM&amp;amp;thread.id=2840" target="_blank"&gt;&lt;FONT size="2"&gt;&lt;/FONT&gt;&lt;/A&gt;&lt;A href="http://forums.freescale.com/freescale/board/message?board.id=CW816COMM&amp;amp;thread.id=2840" target="test_blank"&gt;http://forums.freescale.com/freescale/board/message?board.id=CW816COMM&amp;amp;thread.id=2840&lt;/A&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;Regards,&lt;/FONT&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;Mac&lt;/FONT&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;FONT size="2"&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;&lt;BR /&gt;&lt;BR /&gt;Message Edited by bigmac on &lt;SPAN class="date_text"&gt;2007-09-18&lt;/SPAN&gt; &lt;SPAN class="time_text"&gt;01:29 PM&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 18 Sep 2007 10:17:53 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146824#M1791</guid>
      <dc:creator>bigmac</dc:creator>
      <dc:date>2007-09-18T10:17:53Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146825#M1792</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;/DIV&gt;Mac,&lt;BR /&gt;Thankfully, no. It seems that only files in the project (i.e added to and visible in the IDE) count.&lt;BR /&gt;&lt;BR /&gt;At least that has been my experience with the HC12 version.&lt;BR /&gt;Does it make sense? Not really, but then why should map files and cmd files count?&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Message Edited by JimDon on &lt;SPAN class="date_text"&gt;2007-09-18&lt;/SPAN&gt; &lt;SPAN class="time_text"&gt;08:22 AM&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 18 Sep 2007 19:20:13 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146825#M1792</guid>
      <dc:creator>JimDon</dc:creator>
      <dc:date>2007-09-18T19:20:13Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146826#M1793</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;This worked.&amp;nbsp; Thank you very much!&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 19 Sep 2007 01:30:20 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146826#M1793</guid>
      <dc:creator>AndrewD</dc:creator>
      <dc:date>2007-09-19T01:30:20Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146827#M1794</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;Andrew,&lt;BR /&gt;For the sake of others reading this thread what worked?&lt;BR /&gt;&lt;BR /&gt;I know for a fact that using includes as I mentioned works because I have done it serveral times.&lt;BR /&gt;&lt;BR /&gt;.c files included in this manner appear to the compiler as though you have combined them into a single file.&lt;BR /&gt;If you don't normally do this in your .h files:&lt;BR /&gt;#ifdef _MYINCLUDES_H&lt;BR /&gt;#define _MYINCLUDES_H&lt;BR /&gt;...(stuff to inlcude)&lt;BR /&gt;...&lt;BR /&gt;&lt;BR /&gt;#endif&lt;BR /&gt;You may have to.&lt;BR /&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 19 Sep 2007 04:28:34 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146827#M1794</guid>
      <dc:creator>JimDon</dc:creator>
      <dc:date>2007-09-19T04:28:34Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146828#M1795</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;/DIV&gt;Per the thread that BigMac posted, I copied and pasted this line into my license.dat file for CodeWarrior 5.7 and was able to build the SMAC 4.2 projects.&lt;BR /&gt;&lt;BR /&gt;FEATURE Win32_CWIDE_Unlimited metrowks 5.9 permanent uncounted 8AEDAEE5CC12 VENDOR_STRING="CodeWarrior IDE 4.2 or &lt;SPAN&gt;&lt;/SPAN&gt;later, Windows" HOSTID=ANY ck=190&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 19 Sep 2007 06:09:33 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146828#M1795</guid>
      <dc:creator>AndrewD</dc:creator>
      <dc:date>2007-09-19T06:09:33Z</dc:date>
    </item>
    <item>
      <title>Re: Getting SMAC projects to build in CW Special Edition</title>
      <link>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146829#M1796</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;cool - thanks.&lt;BR /&gt;I didn't know what SMAC 4.2 was so I didn't immediately realize it was CW 6.0.&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 19 Sep 2007 06:37:47 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Classic-Legacy-CodeWarrior/Getting-SMAC-projects-to-build-in-CW-Special-Edition/m-p/146829#M1796</guid>
      <dc:creator>JimDon</dc:creator>
      <dc:date>2007-09-19T06:37:47Z</dc:date>
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