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    <title>S12 / MagniV Microcontrollers中的主题 Re: timer overflow interrupt</title>
    <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127813#M766</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;sorry. I just test it out . The interrupt occur in the demo board but not in simulator. The main timer TCNT actually doesn't run.&amp;nbsp;Any&amp;nbsp;setting in simulator to make the timer TCNT runs?&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 24 Aug 2006 12:24:40 GMT</pubDate>
    <dc:creator>Wind</dc:creator>
    <dc:date>2006-08-24T12:24:40Z</dc:date>
    <item>
      <title>timer overflow interrupt</title>
      <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127811#M764</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt; &lt;/DIV&gt;&lt;DIV&gt;hi,&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;I am using MC9s12NE64. I&amp;nbsp;write a simple timer interrupt and increment a counter in the interrupt rountine.&lt;/DIV&gt;&lt;DIV&gt;I can't even get the interrupt to work. I have been trying to read up but I can't find why this simple program doesn't work.&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;in main.c&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;SPAN class="msg_source_code"&gt;&lt;SPAN class="text_smallest"&gt;Code:&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;PRE&gt;#include &amp;lt;hidef.h&amp;gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* common defines and macros */#include &amp;lt;MC9S12NE64.h&amp;gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* derivative information */#pragma LINK_INFO DERIVATIVE "1"volatile unsigned int count;void main(void) {&amp;nbsp; /* put your own code here */&amp;nbsp;&amp;nbsp; TSCR1=0X80;//enable timer&amp;nbsp;&amp;nbsp; TSCR2=0x85;&amp;nbsp; //select prescler bus clock/32&amp;nbsp; TFLG2=0x80;// clear timer flag&amp;nbsp;&amp;nbsp; EnableInterrupts;&amp;nbsp;&amp;nbsp; for(;;)&amp;nbsp;&amp;nbsp; {&amp;nbsp;&amp;nbsp;&amp;nbsp; } /* wait forever */}#pragma CODE_SEG NON_BANKEDinterrupt void _Timerovf(void) { TFLG2 = 0x80;// clear the interrupt flag&amp;nbsp;&amp;nbsp; count++; //increment counter&amp;nbsp;&amp;nbsp; }&amp;nbsp;&amp;nbsp; #pragma CODE_SEG DEFAULT&lt;/PRE&gt;&lt;DIV&gt;&lt;BR /&gt;&amp;nbsp;&lt;BR /&gt;in the .prm file&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="msg_source_code"&gt;&lt;SPAN class="text_smallest"&gt;Code:&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;PRE&gt;/* This is a linker parameter file for the MC9S12NE64 */NAMES END /* CodeWarrior will pass all the needed files to the linker by command line. But here you may add your own files too. */SEGMENTS&amp;nbsp; /* Here all RAM/ROM areas of the device are listed. Used in PLACEMENT below. */&amp;nbsp;&amp;nbsp;&amp;nbsp; RAM = READ_WRITE 0x0400 TO 0x1FFF;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* unbanked FLASH ROM */&amp;nbsp;&amp;nbsp;&amp;nbsp; ROM_4000 = READ_ONLY&amp;nbsp; 0x4000 TO 0x7FFF;&amp;nbsp;&amp;nbsp;&amp;nbsp; ROM_C000 = READ_ONLY&amp;nbsp; 0xC000 TO 0xF77F;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* banked FLASH ROM */&amp;nbsp;&amp;nbsp;&amp;nbsp; PAGE_3C = READ_ONLY&amp;nbsp; 0x3C8000 TO 0x3CBFFF;&amp;nbsp;&amp;nbsp;&amp;nbsp; PAGE_3D = READ_ONLY&amp;nbsp; 0x3D8000 TO 0x3DBFFF;/*&amp;nbsp; PAGE_3E = READ_ONLY&amp;nbsp; 0x3E8000 TO 0x3EBFFF; not used: equivalent to ROM_4000 *//*&amp;nbsp; PAGE_3F = READ_ONLY&amp;nbsp; 0x3F8000 TO 0x3FBFFF; not used: equivalent to ROM_C000 */ENDPLACEMENT&amp;nbsp; /* Here all predefined and user segments are placed into the SEGMENTS defined above. */&amp;nbsp;&amp;nbsp;&amp;nbsp; _PRESTART,&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* Used in HIWARE format: jump to _Startup at the code start */&amp;nbsp;&amp;nbsp;&amp;nbsp; STARTUP,&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* startup data structures */&amp;nbsp;&amp;nbsp;&amp;nbsp; ROM_VAR,&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* constant variables */&amp;nbsp;&amp;nbsp;&amp;nbsp; STRINGS,&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* string literals */&amp;nbsp;&amp;nbsp;&amp;nbsp; VIRTUAL_TABLE_SEGMENT,&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* C++ virtual table segment */&amp;nbsp;&amp;nbsp;&amp;nbsp; NON_BANKED,&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* runtime routines which must not be banked */&amp;nbsp;&amp;nbsp;&amp;nbsp; COPY&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* copy down information: how to initialize variables */&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* in case you want to use ROM_4000 here as well, make sure&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; that all files (incl. library files) are compiled with the&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; option: -OnB=b */&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; INTO&amp;nbsp; ROM_C000/*, ROM_4000*/;&amp;nbsp;&amp;nbsp;&amp;nbsp; DEFAULT_ROM&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; INTO&amp;nbsp; PAGE_3D, PAGE_3C;&amp;nbsp;&amp;nbsp;&amp;nbsp; DEFAULT_RAM&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; INTO&amp;nbsp; RAM;ENDSTACKSIZE 0x100VECTOR 0 _Startup /* Reset vector: this is the default entry point for a C/C++ application. *///VECTOR 0 Entry&amp;nbsp; /* Reset vector: this is the default entry point for an Assembly application. *///INIT Entry&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; /* For assembly applications: that this is as well the initialisation entry point */VECTOR 16 _Timerovf/*timer overflow interrupt*/&lt;/PRE&gt;&lt;BR /&gt;&amp;nbsp;I attached the program with this forum.&lt;BR /&gt;&amp;nbsp;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 23 Aug 2006 09:55:31 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127811#M764</guid>
      <dc:creator>Wind</dc:creator>
      <dc:date>2006-08-23T09:55:31Z</dc:date>
    </item>
    <item>
      <title>Re: timer overflow interrupt</title>
      <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127812#M765</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;P&gt;I read the forum in the following address&lt;/P&gt;&lt;P&gt;&lt;A href="http://forums.freescale.com/freescale/board/message?board.id=16BITCOMM&amp;amp;message.id=204&amp;amp;query.id=3355#M204" target="_blank"&gt;http://forums.freescale.com/freescale/board/message?board.id=16BITCOMM&amp;amp;message.id=204&amp;amp;query.id=3355#M204&lt;/A&gt;&lt;/P&gt;&lt;P&gt;I take the timer overflow part from the above forum and put&amp;nbsp;in my program and I used vector.c rather than the .prm for vector table.&lt;/P&gt;&lt;P&gt;but the interrupt still&amp;nbsp;doesn't work.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 23 Aug 2006 15:56:14 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127812#M765</guid>
      <dc:creator>Wind</dc:creator>
      <dc:date>2006-08-23T15:56:14Z</dc:date>
    </item>
    <item>
      <title>Re: timer overflow interrupt</title>
      <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127813#M766</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;sorry. I just test it out . The interrupt occur in the demo board but not in simulator. The main timer TCNT actually doesn't run.&amp;nbsp;Any&amp;nbsp;setting in simulator to make the timer TCNT runs?&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 24 Aug 2006 12:24:40 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127813#M766</guid>
      <dc:creator>Wind</dc:creator>
      <dc:date>2006-08-24T12:24:40Z</dc:date>
    </item>
    <item>
      <title>Re: timer overflow interrupt</title>
      <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127814#M767</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;P&gt;Dear Members&lt;/P&gt;&lt;P&gt;For TCNT in Simulator mode, please reply to new dedicated&amp;nbsp;thread Wind Created&lt;/P&gt;&lt;P&gt;&lt;A href="http://forums.freescale.com/freescale/board/message?board.id=16BITCOMM&amp;amp;message.id=1930" target="_blank"&gt;http://forums.freescale.com/freescale/board/message?board.id=16BITCOMM&amp;amp;message.id=1930&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Not to this thread.&lt;BR /&gt;This is to avoid double discussions in parallel.&lt;/P&gt;&lt;P&gt;Cheers,&lt;BR /&gt;Alban - Mod&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 24 Aug 2006 16:33:24 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/timer-overflow-interrupt/m-p/127814#M767</guid>
      <dc:creator>Alban</dc:creator>
      <dc:date>2006-08-24T16:33:24Z</dc:date>
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