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<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
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    <title>topic Square root in S12 / MagniV Microcontrollers</title>
    <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/Square-root/m-p/124232#M66</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;SPAN style="color: #ff0000;"&gt;This message contains an entire topic ported from a separate forum. The original message and all replies are in this single message. We have seeded this new forum with selected information that we expect will be of value to you as you search for answers to your questions.&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Mon Feb 28, 2005 2:26 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hello,&lt;BR /&gt; I´m on a new project. I have to apply the Pitagoras Theorem with float variables. I have tested the program on HC908AP, but it seems to be very slowly. I have not experience with HC912 at all.&lt;BR /&gt; Do you know how long does it take to calculate that? A first aprox. will be helpful.&lt;BR /&gt;&lt;BR /&gt; Thank you,&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Mon Feb 28, 2005 6:35 pm&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Upload your code and someone will run it through the codewarrior S12 compiler/simulator and give a cycle count.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Wed Mar 02, 2005 1:15 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="msg_source_code"&gt;&lt;SPAN class="text_smallest"&gt;Code:&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;PRE&gt;float g; unsigned char x; unsigned char y; . . . g=sqrtf(x*x+y*y); . . . &lt;/PRE&gt;&lt;DIV&gt;&lt;BR /&gt;&amp;nbsp;&lt;BR /&gt;that´s all.&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Wed Mar 02, 2005 10:59 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hi, I 've tried it in a GP32 and it takes aprox. 15.000 cycles to perform the operation given x=120 &amp;amp; y=200. If your bus is 8MHZ it would give you more than 500 calculations / sec. &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_confused.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Confused" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_confused.gif" /&gt;&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt; But if you want top speed, you can make a bidimensional table of .... &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_rolleyes.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Rolling Eyes" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_rolleyes.gif" /&gt;&lt;/A&gt; lets say... 256*256*2 &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_razz.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Razz" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_razz.gif" /&gt;&lt;/A&gt; &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_eek.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Shocked" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_eek.gif" /&gt;&lt;/A&gt; , well, actually you only need 128*256*2=64K &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_biggrin.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Very Happy" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_biggrin.gif" /&gt;&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt; Saludos&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Fri Mar 04, 2005 1:00 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hi,&lt;BR /&gt;&lt;BR /&gt; S12 will do the float calculation in 4818 cycles. Older S12s run at 25MHz, new S12X runs at 40MHz. That is ~5200 calculations/s on S12 and ~8300 calculations/s on S12X. The float library for S12 I have is done in C, not in assembly, so it would be possible to improve it a great deal by optimizing the sqrt and multiplication functions.&lt;BR /&gt;&lt;BR /&gt; S12 is not the best core for float as it has no direct support for 32bit operations and no coprocessor for floats either.&lt;BR /&gt;&lt;BR /&gt; &lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Mon Mar 07, 2005 12:01 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hello,&lt;BR /&gt;&lt;BR /&gt; yes polosoft, it´s a big table, I know.&lt;BR /&gt;&lt;BR /&gt; Thank you Daniel, and everyone for the replies.&lt;BR /&gt;&lt;BR /&gt; bye,&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 27 Jan 2006 00:26:23 GMT</pubDate>
    <dc:creator>RChapman</dc:creator>
    <dc:date>2006-01-27T00:26:23Z</dc:date>
    <item>
      <title>Square root</title>
      <link>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/Square-root/m-p/124232#M66</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;DIV&gt;&lt;SPAN style="color: #ff0000;"&gt;This message contains an entire topic ported from a separate forum. The original message and all replies are in this single message. We have seeded this new forum with selected information that we expect will be of value to you as you search for answers to your questions.&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Mon Feb 28, 2005 2:26 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hello,&lt;BR /&gt; I´m on a new project. I have to apply the Pitagoras Theorem with float variables. I have tested the program on HC908AP, but it seems to be very slowly. I have not experience with HC912 at all.&lt;BR /&gt; Do you know how long does it take to calculate that? A first aprox. will be helpful.&lt;BR /&gt;&lt;BR /&gt; Thank you,&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Mon Feb 28, 2005 6:35 pm&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Upload your code and someone will run it through the codewarrior S12 compiler/simulator and give a cycle count.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Wed Mar 02, 2005 1:15 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="msg_source_code"&gt;&lt;SPAN class="text_smallest"&gt;Code:&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;PRE&gt;float g; unsigned char x; unsigned char y; . . . g=sqrtf(x*x+y*y); . . . &lt;/PRE&gt;&lt;DIV&gt;&lt;BR /&gt;&amp;nbsp;&lt;BR /&gt;that´s all.&lt;/DIV&gt;&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Wed Mar 02, 2005 10:59 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hi, I 've tried it in a GP32 and it takes aprox. 15.000 cycles to perform the operation given x=120 &amp;amp; y=200. If your bus is 8MHZ it would give you more than 500 calculations / sec. &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_confused.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Confused" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_confused.gif" /&gt;&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt; But if you want top speed, you can make a bidimensional table of .... &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_rolleyes.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Rolling Eyes" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_rolleyes.gif" /&gt;&lt;/A&gt; lets say... 256*256*2 &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_razz.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Razz" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_razz.gif" /&gt;&lt;/A&gt; &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_eek.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Shocked" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_eek.gif" /&gt;&lt;/A&gt; , well, actually you only need 128*256*2=64K &lt;A href="http://www.freegeeks.net/modules/Forums/images/smiles/icon_biggrin.gif" rel="nofollow noopener noreferrer" target="_blank"&gt;&lt;IMG alt="Very Happy" border="0" src="http://www.freegeeks.net/modules/Forums/images/smiles/icon_biggrin.gif" /&gt;&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt; Saludos&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Fri Mar 04, 2005 1:00 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hi,&lt;BR /&gt;&lt;BR /&gt; S12 will do the float calculation in 4818 cycles. Older S12s run at 25MHz, new S12X runs at 40MHz. That is ~5200 calculations/s on S12 and ~8300 calculations/s on S12X. The float library for S12 I have is done in C, not in assembly, so it would be possible to improve it a great deal by optimizing the sqrt and multiplication functions.&lt;BR /&gt;&lt;BR /&gt; S12 is not the best core for float as it has no direct support for 32bit operations and no coprocessor for floats either.&lt;BR /&gt;&lt;BR /&gt; &lt;SPAN class="postdetails"&gt;&lt;STRONG&gt;Posted: Mon Mar 07, 2005 12:01 pm&lt;SPAN class="gen"&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;&lt;SPAN class="postdetails"&gt;&lt;SPAN class="postbody"&gt;Hello,&lt;BR /&gt;&lt;BR /&gt; yes polosoft, it´s a big table, I know.&lt;BR /&gt;&lt;BR /&gt; Thank you Daniel, and everyone for the replies.&lt;BR /&gt;&lt;BR /&gt; bye,&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 27 Jan 2006 00:26:23 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S12-MagniV-Microcontrollers/Square-root/m-p/124232#M66</guid>
      <dc:creator>RChapman</dc:creator>
      <dc:date>2006-01-27T00:26:23Z</dc:date>
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