Develop a Simple OpenVG Application Under Linux: Tutorial

Document created by jesseg Employee on Aug 16, 2012Last modified by ebiz_ws_prod on Dec 13, 2017
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This tutorial has been done with an i.MX51 EVK. This example can be easily adapted to i.MX35 or i.MX53 that share the same GPU Core (Z160) and the same API (OpenVG 1.1). This tutorial show you how to do a simple image warp deformation with OpenVG 1.1.

Simple_openVG_roselend_savoie_france.jpg    Simple_openVG_roselend_savoie_france_warp.jpg


Generation of Linux Image with 2D gpu support

To support 2D/3D gpu, you need to select gpu driver in LTIB. In LTIB's "package list" select the following packages:

 [x] amd-gpu-bin-mx51 [x] libz160-bin 

Build your Linux Image and copy it to your SD card.

Building OpenVG simple application

  • Download the application (see attached archive)
  • Untar/unbz2 the application source code.
  • To build the simple OpenVG application, you need to adapt the Makerules file.

First you have to indicate where your linux image has been generated withLTIB:

 ROOTFS = /home/fsl/LTIB_1_7/ltib/rootfs 
  • You also need to indicate the compiler path (usualy installed in /opt/freescale/usr/local/....):

After that you have to copy gpu's driver headers files in the include folder of the project. You will find these header in /opt/freescale/pkgs/amd-gpu-bin-mx51-x.x.x.tar.gz archive:



  • extract all the include folders/files in the include folder of the project.
  • Now you can build the application:
   fsl@fsl-laptop:~/SW/openVG_sample$ make  /opt/freescale/usr/local/gcc-4.1.2-glibc-2.5-nptl-3/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mfloat-abi=softfp -mfpu=vfp -Wall -O3 -fsigned-char -D_LINUX -I/home/fsl/SW/openVG_sample/include -c warp.c -o warp.o  In file included from warp.c:37:  roselend_savoie_france_350x350.c:12391:66: warning: trigraph ??) ignored, use -trigraphs to enable  roselend_savoie_france_350x350.c:12964:71: warning: trigraph ??/ ignored, use -trigraphs to enable  roselend_savoie_france_350x350.c:14518:10: warning: trigraph ??- ignored, use -trigraphs to enable  roselend_savoie_france_350x350.c:15118:67: warning: trigraph ??) ignored, use -trigraphs to enable  roselend_savoie_france_350x350.c:15327:67: warning: trigraph ??' ignored, use -trigraphs to enable roselend_savoie_france_350x350.c:15795:62: warning: trigraph ??! ignored, use -trigraphs to enable /opt/freescale/usr/local/gcc-4.1.2-glibc-2.5-nptl-3/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -I/home/fsl/SW/openVG_sample/include -lOpenVG -legl13 -Wl,--library-path=/home/fsl/LTIB_1_7/ltib/rootfs/usr/lib,-rpath-link=/home/fsl/LTIB_1_7/ltib/rootfs/usr/lib -o warp warp.o  fsl@fsl-laptop:~/SW/openVG_sample$ 
  • Copy the application on your SD card
  • Put the SD card in the i.MX51 and run the gpu drivers
$ login:root  $ modprobe gpu


  • Run the application
 $ ./warp 

Modifying the image

A simple way to modify the image, is to use The Gimp. When you want to save your image, choose "C source code format":



Then choose the prefix name (here "roselend"):


Click on "Save". The "C" file of your image is generated:

/* GIMP RGBA C-Source image dump (roselend_savoie_france.c) */   static const struct {   guint        width;   guint        height;   guint        bytes_per_pixel; /* 3:RGB, 4:RGBA */    guint8       pixel_data[350 * 350 * 4 + 1]; } roselend = {   350, 350, 4,   "\265\303\357\376\264\304\357\376\262\304\357\376\260\304\356\376\260\303"   "\356\376\257\303\356\376\257\302\355\376\257\301\355\376\257\302\355\376"   "\257\302\355\377\256\302\356\376\256\302\357\376\256\302\356\377\255\302" "\357\376\254\302\360\376\253\302\357\376\254\302\355\376\255\302\357\376" ...

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